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SoElapsedTime.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
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10  * This library is distributed in the hope that it will be useful,
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13  * Lesser General Public License for more details.
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15  * Further, this software is distributed without any warranty that it is
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19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
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36 
37 
38 /*
39  * Copyright (C) 1990,91,92 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file contains the implementation of the ElapsedTime engine
48  |
49  | Classes:
50  | SoElapsedTime
51  |
52  | Author(s) : Gavin Bell
53  |
54  ______________ S I L I C O N G R A P H I C S I N C . ____________
55  _______________________________________________________________________
56  */
57 
58 #ifndef _SO_ELAPSED_TIME_
59 #define _SO_ELAPSED_TIME_
60 
67 
70 
108 
110 
112 
113  public:
115 
116 
119 
122 
125 
128 
131 
133 
150 
153 
154  SoINTERNAL public:
155 
156  static void initClass();
157 
158  protected:
159 
161  virtual void inputChanged(SoField *whichInput);
162 
165  virtual void writeInstance(SoOutput *out);
166 
170  virtual bool readInstance(SoInput *in, unsigned short flags);
171 
172  private:
173  enum Todo {
174  CHECK_ON = (1<<0),
175  CHECK_PAUSE = (1<<1),
176  RESET = (1<<2)
177  };
178  enum State {
179  STOPPED,
180  RUNNING,
181  PAUSED
182  };
183 
184  enum State state;
185  unsigned int todo;
186  SbTime prevTimeOfDay;
188  SbTime prevTimeOut;
190  float prevClockTime;
192 
194  ~SoElapsedTime();
195 
197  virtual void evaluate();
198 };
199 
200 #endif /* _SO_ELAPSED_TIME_ */
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_ENGINE_HEADER(className)
Definition: SoSubEngine.h:166
Class for representation of a time.
Definition: SbTime.h:89
Basic controllable time source.
SoSFTrigger reset
Reset the base time.
SoSFFloat speed
Scale factor for time.
SoEngineOutput timeOut
While the engine is on, it keeps track of 'clock' time.
virtual void writeInstance(SoOutput *out)
Writes instance to SoOutput.
virtual bool readInstance(SoInput *in, unsigned short flags)
Reads stuff into instance.
SoSFTime timeIn
Running time.
SoElapsedTime()
Constructor.
SoSFBool on
TRUE to start running, FALSE to stop.
SoSFBool pause
TRUE to freeze, FALSE to continue running.
virtual void inputChanged(SoField *whichInput)
Detects when the running time input changed.
static void initClass()
Class for all engine outputs.
Definition: SoEngine.h:228
Base class for all engines.
Definition: SoEngine.h:102
virtual void evaluate()=0
User-written evaluation engine.
Base class for all fields.
Definition: SoField.h:185
Used to read Inventor data files.
Definition: SoInput.h:128
Used to write Inventor data files.
Definition: SoOutput.h:90
Field containing a single boolean value.
Definition: SoSFBool.h:78
Field containing a floating-point value.
Definition: SoSFFloat.h:77
Field containing an SbTime.
Definition: SoSFTime.h:80
Field used to trigger engines or connection networks.
Definition: SoSFTrigger.h:88