Open Inventor Reference
SoElapsedTime Class Reference

Basic controllable time source. More...

#include <Inventor/engines/SoElapsedTime.h>

Inheritance diagram for SoElapsedTime:
SoEngine SoFieldContainer SoBase

Inputs

SoSFTime timeIn
 Running time. More...
 
SoSFFloat speed
 Scale factor for time. More...
 
SoSFBool on
 TRUE to start running, FALSE to stop. More...
 
SoSFBool pause
 TRUE to freeze, FALSE to continue running. More...
 
SoSFTrigger reset
 Reset the base time. More...
 
SoEngineOutput timeOut
 While the engine is on, it keeps track of 'clock' time. More...
 
 SoElapsedTime ()
 Constructor. More...
 
static void initClass ()
 
virtual void inputChanged (SoField *whichInput)
 Detects when the running time input changed. More...
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. More...
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads stuff into instance. More...
 

Additional Inherited Members

- Public Member Functions inherited from SoEngine
virtual int getOutputs (SoEngineOutputList &list) const
 Returns a list of outputs in this engine. More...
 
SoEngineOutputgetOutput (const SbName &outputName) const
 Returns a pointer to the engine output with the given name. More...
 
bool getOutputName (const SoEngineOutput *output, SbName &outputName) const
 Returns (in outputName) the name of the engine output (output). More...
 
SoEnginecopy () const
 Creates and returns an exact copy of the engine. More...
 
void evaluateWrapper ()
 wrapper for the user's evaluate() engine More...
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance. More...
 
virtual const SoEngineOutputDatagetOutputData () const =0
 Info on outputs: More...
 
virtual SoFieldContainercopyThroughConnection () const
 Copies an instance that is encountered through a field connection. More...
 
bool shouldCopy () const
 Recursive procedure that determines if this engine should be copied during a copy operation, or just referenced as is. More...
 
bool isNotifying () const
 A very annoying double notification occurs with engines that enable their outputs during inputChanged; this flag prevents that: More...
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values. More...
 
bool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values. More...
 
bool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields. More...
 
void copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields. More...
 
bool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More...
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More...
 
virtual int getFields (SoFieldList &list) const
 Appends pointers to all of this object's fields to resultList, and returns the number of fields appended. More...
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a pointer to the field with the given name. More...
 
bool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument. More...
 
bool enableNotify (bool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). More...
 
bool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed. More...
 
bool set (const char *fieldDataString, SoInput *dictIn)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More...
 
void get (SbString &fieldDataString, SoOutput *dictOut)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More...
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing. More...
 
bool getIsBuiltIn () const
 Returns whether or not instance is considered 'built-in' to the library. More...
 
virtual const SoFieldDatagetFieldData () const
 Returns an SoFieldData structure for the node. More...
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance. More...
 
void addManagedSensor (SoSensor *sensor)
 Adds a sensor which is managed by the field container. More...
 
- Public Member Functions inherited from SoBase
void ref () const
 Adds and removes a reference to an instance. More...
 
void unref () const
 
void unrefNoDelete () const
 
void touch ()
 Marks an instance as modified, simulating a change to it. More...
 
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance. More...
 
bool isOfType (SoType type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type. More...
 
virtual SbName getName () const
 Returns the name of an instance. More...
 
virtual void setName (const SbName &name)
 Sets the name of an instance. More...
 
virtual void startNotify ()
 Initiates notification from an instance. More...
 
void addAuditor (void *auditor, SoNotRec::Type type)
 Adds/removes an auditor to/from list. More...
 
void removeAuditor (void *auditor, SoNotRec::Type type)
 
const SoAuditorListgetAuditors ()
 Returns auditor list– used by SoField and SoEngineOutput to trace forward connections. More...
 
int getRefCount () const
 Returns current reference count. More...
 
bool shouldWrite ()
 Returns TRUE if the instance should be written, based on the write-reference info already accumulated. More...
 
- Static Public Member Functions inherited from SoEngine
static SoType getClassTypeId ()
 Returns the type identifier for the SoEngine class. More...
 
static SoEnginegetByName (const SbName &name)
 Look up engine(s) by name. More...
 
static int getByName (const SbName &name, SoEngineList &list)
 Look up engine(s) by name. More...
 
static void initClass ()
 Initializes base engine class. More...
 
static void initClasses ()
 Initialize ALL Inventor engine classes. More...
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class. More...
 
static void initClass ()
 Setup type information. More...
 
static void initCopyDict ()
 During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used. More...
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 Adds an instance to the dictionary. More...
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 If a copy of the given instance is in the dictionary, this returns it. More...
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, bool copyConnections)
 If a copy of the given instance is not in the dictionary, this returns NULL. More...
 
static void copyDone ()
 Cleans up the dictionary when done. More...
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class. More...
 
static void initClass ()
 Setup type information. More...
 
static void incrementCurrentWriteCounter ()
 Increments the current write counter at the start of a write operation. More...
 
static void decrementCurrentWriteCounter ()
 Decrements the current write counter after a write operation, in some rare cases. More...
 
static void addName (SoBase *, const char *)
 Internal methods used to maintain the global name dictionary. More...
 
static void removeName (SoBase *, const char *)
 
static SoBasegetNamedBase (const SbName &, SoType)
 Helper routines used to get stuff out of nameDict. More...
 
static int getNamedBases (const SbName &, SoBaseList &, SoType)
 
static bool read (SoInput *in, SoBase *&base, SoType expectedType)
 Reads one instance of some subclass of SoBase. More...
 
static void setInstancePrefix (const SbString &c)
 This defaults to "+" and is used when naming nodes that are DEF's and USE'd. More...
 
- Static Public Attributes inherited from SoBase
static bool traceRefs
 Turns on/off reference count tracing (for debugging) More...
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 }
 This set of enums is used when reading and writing the base. More...
 
- Protected Member Functions inherited from SoEngine
 SoEngine ()
 Constructor, destructor. More...
 
 ~SoEngine ()
 
void writeOutputTypes (SoOutput *out)
 Write output type information for engines that are not built-in. More...
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer ()
 
 ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase ()
 Constructor is protected - this is an abstract class. More...
 
virtual ~SoBase ()
 Virtual destructor so that subclasses are deleted properly. More...
 
virtual void destroy ()
 Actually deletes an instance. More...
 
bool hasMultipleWriteRefs () const
 Returns TRUE if the instance has multiple write references. More...
 
bool writeHeader (SoOutput *out, bool isGroup, bool isEngine) const
 Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput. More...
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName () const
 Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned) More...
 
- Static Protected Member Functions inherited from SoEngine
static const SoFieldData ** getInputDataPtr ()
 This is used by the input&output inheritence mechanism, hidden in the SoSubEngine macros. More...
 
static const SoEngineOutputData ** getOutputDataPtr ()
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter ()
 Returns current write counter. More...
 
- Protected Attributes inherited from SoFieldContainer
bool isBuiltIn
 Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information. More...
 

Detailed Description

This engine functions as a stopwatch; it outputs the time that has elapsed since it started running. By default, the timeIn input is connected to the realTime global field. It can, however, be connected to any other time source.

The ouput from the engine is the time that has elapsed since it started running, or since the reset input was last triggered. You can affect the speed of the output time by setting the speed scale factor. A value greater than 1.0 will speed up the output, and a value less than 1.0 will slow it down.

If you pause the engine, by setting the pause input to TRUE, it stops updating the timeOut output. When you turn off the pause, it jumps to its current position without losing time. Alternatively, if you want to stop the engine for a while, and then restart it from where it left off, use the on input field.

File Format/Default
ElapsedTime {
timeIn 1316437066.35
}
#define TRUE
Definition: SbBasic.h:76
#define FALSE
Definition: SbBasic.h:79
SoSFFloat speed
Scale factor for time.
SoSFTime timeIn
Running time.
SoSFBool on
TRUE to start running, FALSE to stop.
SoSFBool pause
TRUE to freeze, FALSE to continue running.
See Also
SoTimeCounter, SoOneShot, SoEngineOutput

Definition at line 109 of file SoElapsedTime.h.

Constructor & Destructor Documentation

◆ SoElapsedTime()

SoElapsedTime::SoElapsedTime ( )

Member Function Documentation

◆ initClass()

static void SoElapsedTime::initClass ( )
static

◆ inputChanged()

virtual void SoElapsedTime::inputChanged ( SoField whichInput)
protectedvirtual

Reimplemented from SoEngine.

◆ readInstance()

virtual bool SoElapsedTime::readInstance ( SoInput in,
unsigned short  flags 
)
protectedvirtual

Works around a problem with old files that contain explicit references to the default connection to realTime.

Reimplemented from SoEngine.

◆ writeInstance()

virtual void SoElapsedTime::writeInstance ( SoOutput out)
protectedvirtual

Takes care of not writing out connection to realTime that is created in constructor.

Reimplemented from SoEngine.

Member Data Documentation

◆ on

SoSFBool SoElapsedTime::on

Definition at line 124 of file SoElapsedTime.h.

◆ pause

SoSFBool SoElapsedTime::pause

Definition at line 127 of file SoElapsedTime.h.

◆ reset

SoSFTrigger SoElapsedTime::reset

Definition at line 130 of file SoElapsedTime.h.

◆ speed

SoSFFloat SoElapsedTime::speed

Definition at line 121 of file SoElapsedTime.h.

◆ timeIn

SoSFTime SoElapsedTime::timeIn

Definition at line 118 of file SoElapsedTime.h.

◆ timeOut

SoEngineOutput SoElapsedTime::timeOut

This is the amount of real time that passes multiplied by the speed. If the speed input varies while the engine is on, then 'clock' time advances non-uniformly.

Pausing the engine will freeze the timeOut value, but internally the 'clock' time will continue to advance. Unpause the engine and the timeOut will jump forward to display 'clock' time.

Stop the engine (by setting 'on' to FALSE) to freeze both the timeOut value and the 'clock' time. Re-start (by setting 'on' to TRUE) and both timeOut and 'clock' will continue from where they were at the time the engine was stopped.

Definition at line 149 of file SoElapsedTime.h.


The documentation for this class was generated from the following file: