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Basic controllable time source. More...
#include <Inventor/engines/SoElapsedTime.h>
Inputs | |
SoSFTime | timeIn |
Running time. | |
SoSFFloat | speed |
Scale factor for time. | |
SoSFBool | on |
TRUE to start running, FALSE to stop. | |
SoSFBool | pause |
TRUE to freeze, FALSE to continue running. | |
SoSFTrigger | reset |
Reset the base time. | |
SoEngineOutput | timeOut |
While the engine is on, it keeps track of 'clock' time. | |
SoElapsedTime () | |
Constructor. | |
static void | initClass () |
virtual void | inputChanged (SoField *whichInput) |
Detects when the running time input changed. | |
virtual void | writeInstance (SoOutput *out) |
Writes instance to SoOutput. | |
virtual bool | readInstance (SoInput *in, unsigned short flags) |
Reads stuff into instance. | |
Additional Inherited Members | |
Public Member Functions inherited from SoEngine | |
virtual int | getOutputs (SoEngineOutputList &list) const |
Returns a list of outputs in this engine. | |
SoEngineOutput * | getOutput (const SbName &outputName) const |
Returns a pointer to the engine output with the given name. | |
bool | getOutputName (const SoEngineOutput *output, SbName &outputName) const |
Returns (in outputName ) the name of the engine output (output ). | |
SoEngine * | copy () const |
Creates and returns an exact copy of the engine. | |
void | evaluateWrapper () |
wrapper for the user's evaluate() engine | |
virtual void | notify (SoNotList *list) |
Propagates modification notification through an instance. | |
virtual const SoEngineOutputData * | getOutputData () const =0 |
Info on outputs: | |
virtual void | writeInstance (SoOutput *out) |
Writes instance to SoOutput. (Used only for last stage of writing) | |
virtual SoFieldContainer * | copyThroughConnection () const |
Copies an instance that is encountered through a field connection. | |
bool | shouldCopy () const |
Recursive procedure that determines if this engine should be copied during a copy operation, or just referenced as is. | |
bool | isNotifying () const |
A very annoying double notification occurs with engines that enable their outputs during inputChanged; this flag prevents that: | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
bool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
bool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
bool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends pointers to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a pointer to the field with the given name. | |
bool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
bool | enableNotify (bool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
bool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
bool | set (const char *fieldDataString, SoInput *dictIn) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. | |
void | get (SbString &fieldDataString, SoOutput *dictOut) |
Returns the values of the fields of this object in the Inventor ASCII file format in the given string. | |
virtual void | notify (SoNotList *) |
Propagates modification notification through an instance. | |
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
Adds a reference to the instance when writing. | |
virtual void | writeInstance (SoOutput *out) |
Writes instance to SoOutput. (Used only for last stage of writing) | |
bool | getIsBuiltIn () const |
Returns whether or not instance is considered 'built-in' to the library. | |
virtual const SoFieldData * | getFieldData () const |
Returns an SoFieldData structure for the node. | |
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
Copies the contents of the given node into this instance. | |
virtual SoFieldContainer * | copyThroughConnection () const |
During a copy operation, this copies an instance that is encountered through a field connection. | |
void | addManagedSensor (SoSensor *sensor) |
Adds a sensor which is managed by the field container. | |
Public Member Functions inherited from SoBase | |
void | ref () const |
Adds and removes a reference to an instance. | |
void | unref () const |
void | unrefNoDelete () const |
void | touch () |
Marks an instance as modified, simulating a change to it. | |
virtual SoType | getTypeId () const =0 |
Returns the type identifier for a specific instance. | |
bool | isOfType (SoType type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
virtual void | startNotify () |
Initiates notification from an instance. | |
virtual void | notify (SoNotList *list) |
Propagates modification notification through an instance. | |
void | addAuditor (void *auditor, SoNotRec::Type type) |
Adds/removes an auditor to/from list. | |
void | removeAuditor (void *auditor, SoNotRec::Type type) |
const SoAuditorList & | getAuditors () |
Returns auditor list– used by SoField and SoEngineOutput to trace forward connections. | |
int | getRefCount () const |
Returns current reference count. | |
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
Adds a reference to the instance when writing. | |
bool | shouldWrite () |
Returns TRUE if the instance should be written, based on the write-reference info already accumulated. | |
Static Public Member Functions inherited from SoEngine | |
static SoType | getClassTypeId () |
Returns the type identifier for the SoEngine class. | |
static SoEngine * | getByName (const SbName &name) |
Look up engine(s) by name. | |
static int | getByName (const SbName &name, SoEngineList &list) |
Look up engine(s) by name. | |
static void | initClass () |
Initializes base engine class. | |
static void | initClasses () |
Initialize ALL Inventor engine classes. | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
static void | initClass () |
Setup type information. | |
static void | initCopyDict () |
During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used. | |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
Adds an instance to the dictionary. | |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
If a copy of the given instance is in the dictionary, this returns it. | |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
If a copy of the given instance is not in the dictionary, this returns NULL. | |
static void | copyDone () |
Cleans up the dictionary when done. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
static void | initClass () |
Setup type information. | |
static void | incrementCurrentWriteCounter () |
Increments the current write counter at the start of a write operation. | |
static void | decrementCurrentWriteCounter () |
Decrements the current write counter after a write operation, in some rare cases. | |
static void | addName (SoBase *, const char *) |
Internal methods used to maintain the global name dictionary. | |
static void | removeName (SoBase *, const char *) |
static SoBase * | getNamedBase (const SbName &, SoType) |
Helper routines used to get stuff out of nameDict. | |
static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
Reads one instance of some subclass of SoBase. | |
static void | setInstancePrefix (const SbString &c) |
This defaults to "+" and is used when naming nodes that are DEF's and USE'd. | |
Static Public Attributes inherited from SoBase | |
static bool | traceRefs |
Turns on/off reference count tracing (for debugging) | |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 } |
This set of enums is used when reading and writing the base. More... | |
Protected Member Functions inherited from SoEngine | |
virtual void | evaluate ()=0 |
User-written evaluation engine. | |
SoEngine () | |
Constructor, destructor. | |
~SoEngine () | |
virtual bool | readInstance (SoInput *in, unsigned short flags) |
Reads stuff into instance. Returns FALSE on error. | |
virtual void | inputChanged (SoField *whichField) |
This is called whenever the value of an input is changed. | |
void | writeOutputTypes (SoOutput *out) |
Write output type information for engines that are not built-in. | |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer () | |
~SoFieldContainer () | |
virtual bool | readInstance (SoInput *in, unsigned short flags) |
Reads stuff into instance. Returns FALSE on error. | |
Protected Member Functions inherited from SoBase | |
SoBase () | |
Constructor is protected - this is an abstract class. | |
virtual | ~SoBase () |
Virtual destructor so that subclasses are deleted properly. | |
virtual void | destroy () |
Actually deletes an instance. | |
bool | hasMultipleWriteRefs () const |
Returns TRUE if the instance has multiple write references. | |
bool | writeHeader (SoOutput *out, bool isGroup, bool isEngine) const |
Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput. | |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName () const |
Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned) | |
virtual bool | readInstance (SoInput *in, unsigned short flags)=0 |
Reads stuff into instance of subclass. | |
Static Protected Member Functions inherited from SoEngine | |
static const SoFieldData ** | getInputDataPtr () |
This is used by the input&output inheritence mechanism, hidden in the SoSubEngine macros. | |
static const SoEngineOutputData ** | getOutputDataPtr () |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter () |
Returns current write counter. | |
Protected Attributes inherited from SoFieldContainer | |
bool | isBuiltIn |
Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information. | |
This engine functions as a stopwatch; it outputs the time that has elapsed since it started running. By default, the timeIn input is connected to the realTime global field. It can, however, be connected to any other time source.
The ouput from the engine is the time that has elapsed since it started running, or since the reset input was last triggered. You can affect the speed of the output time by setting the speed scale factor. A value greater than 1.0 will speed up the output, and a value less than 1.0 will slow it down.
If you pause the engine, by setting the pause input to TRUE, it stops updating the timeOut output. When you turn off the pause, it jumps to its current position without losing time. Alternatively, if you want to stop the engine for a while, and then restart it from where it left off, use the on input field.
Definition at line 109 of file SoElapsedTime.h.
SoElapsedTime::SoElapsedTime | ( | ) |
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static |
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protectedvirtual |
Reimplemented from SoEngine.
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protectedvirtual |
Works around a problem with old files that contain explicit references to the default connection to realTime.
Reimplemented from SoEngine.
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protectedvirtual |
Takes care of not writing out connection to realTime that is created in constructor.
Reimplemented from SoEngine.
SoSFBool SoElapsedTime::on |
Definition at line 124 of file SoElapsedTime.h.
SoSFBool SoElapsedTime::pause |
Definition at line 127 of file SoElapsedTime.h.
SoSFTrigger SoElapsedTime::reset |
Definition at line 130 of file SoElapsedTime.h.
SoSFFloat SoElapsedTime::speed |
Definition at line 121 of file SoElapsedTime.h.
SoSFTime SoElapsedTime::timeIn |
Definition at line 118 of file SoElapsedTime.h.
SoEngineOutput SoElapsedTime::timeOut |
This is the amount of real time that passes multiplied by the speed. If the speed input varies while the engine is on, then 'clock' time advances non-uniformly.
Pausing the engine will freeze the timeOut value, but internally the 'clock' time will continue to advance. Unpause the engine and the timeOut will jump forward to display 'clock' time.
Stop the engine (by setting 'on' to FALSE) to freeze both the timeOut value and the 'clock' time. Re-start (by setting 'on' to TRUE) and both timeOut and 'clock' will continue from where they were at the time the engine was stopped.
Definition at line 149 of file SoElapsedTime.h.