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SoCallback.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
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10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13  * Lesser General Public License for more details.
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15  * Further, this software is distributed without any warranty that it is
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19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoCallback node class.
48  |
49  | Author(s) : Paul S. Strauss, Nick Thompson, Gavin Bell
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_CALLBACK_
56 #define _SO_CALLBACK_
57 
58 #include <Inventor/SbLinear.h>
60 
61 
63 typedef void INVENTOR_API SoCallbackCB(void *userData, SoAction *action);
64 
67 
109 
111 
113 
114  public:
115 
118 
121  void setCallback(SoCallbackCB *func, void *userData = NULL)
122  { callbackFunc = func; callbackData = userData; }
123 
124  SoEXTENDER public:
126  virtual void doAction(SoAction *action);
127  virtual void callback(SoCallbackAction *action);
128  virtual void GLRender(SoGLRenderAction *action);
129  virtual void getBoundingBox(SoGetBoundingBoxAction *action);
130  virtual void getMatrix(SoGetMatrixAction *action);
131  virtual void handleEvent(SoHandleEventAction *action);
132  virtual void pick(SoPickAction *action);
133  virtual void search(SoSearchAction *action);
134  virtual void write(SoWriteAction *action);
135 
136  SoINTERNAL public:
137  static void initClass();
138 
139  protected:
140  virtual ~SoCallback();
141 
143  virtual void copyContents(const SoFieldContainer *fromFC,
144  bool copyConnections);
145 
146  private:
147  SoCallbackCB *callbackFunc;
148  void *callbackData;
149 };
150 
151 #endif /* _SO_CALLBACK_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
void INVENTOR_API SoCallbackCB(void *userData, SoAction *action)
Callback functions registered with this node should be of this type.
Definition: SoCallback.h:63
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Performs a generic traversal of the scene graph.
Provides custom behavior during actions.
Definition: SoCallback.h:110
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
virtual void write(SoWriteAction *action)
virtual void callback(SoCallbackAction *action)
virtual void pick(SoPickAction *action)
virtual void search(SoSearchAction *action)
void setCallback(SoCallbackCB *func, void *userData=NULL)
Sets pointer to callback function and user data.
Definition: SoCallback.h:121
virtual void copyContents(const SoFieldContainer *fromFC, bool copyConnections)
Copies the contents of the given node into this instance.
virtual void doAction(SoAction *action)
Traversal methods for all the actions:
virtual void getMatrix(SoGetMatrixAction *action)
SoCallback()
Creates a callback node with default settings.
static void initClass()
virtual ~SoCallback()
virtual void handleEvent(SoHandleEventAction *action)
Abstract base class for objects that contain fields.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Allows nodes in a graph to receive input events.
Abstract base class for all database nodes.
Definition: SoNode.h:103
Abstract base class for picking objects in a scene.
Definition: SoPickAction.h:77
Searches for nodes in a scene graph.
Writes a scene graph to a file.
Definition: SoWriteAction.h:80