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SoCallback.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
28 *
29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoCallback node class.
48 |
49 | Author(s) : Paul S. Strauss, Nick Thompson, Gavin Bell
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_CALLBACK_
56#define _SO_CALLBACK_
57
58#include <Inventor/SbLinear.h>
60
61
63typedef void INVENTOR_API SoCallbackCB(void *userData, SoAction *action);
64
67
109
111
113
114 public:
115
118
121 void setCallback(SoCallbackCB *func, void *userData = NULL)
122 { callbackFunc = func; callbackData = userData; }
123
124 SoEXTENDER public:
126 virtual void doAction(SoAction *action);
127 virtual void callback(SoCallbackAction *action);
128 virtual void GLRender(SoGLRenderAction *action);
130 virtual void getMatrix(SoGetMatrixAction *action);
131 virtual void handleEvent(SoHandleEventAction *action);
132 virtual void pick(SoPickAction *action);
133 virtual void search(SoSearchAction *action);
134 virtual void write(SoWriteAction *action);
135
136 SoINTERNAL public:
137 static void initClass();
138
139 protected:
140 virtual ~SoCallback();
141
143 virtual void copyContents(const SoFieldContainer *fromFC,
144 bool copyConnections);
145
146 private:
147 SoCallbackCB *callbackFunc;
148 void *callbackData;
149};
150
151#endif /* _SO_CALLBACK_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
void INVENTOR_API SoCallbackCB(void *userData, SoAction *action)
Callback functions registered with this node should be of this type.
Definition SoCallback.h:63
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
Abstract base class for all actions.
Definition SoAction.h:179
Performs a generic traversal of the scene graph.
Provides custom behavior during actions.
Definition SoCallback.h:110
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
virtual void write(SoWriteAction *action)
virtual void callback(SoCallbackAction *action)
virtual void pick(SoPickAction *action)
virtual void search(SoSearchAction *action)
void setCallback(SoCallbackCB *func, void *userData=NULL)
Sets pointer to callback function and user data.
Definition SoCallback.h:121
virtual void copyContents(const SoFieldContainer *fromFC, bool copyConnections)
Copies the contents of the given node into this instance.
virtual void doAction(SoAction *action)
Traversal methods for all the actions:
virtual void getMatrix(SoGetMatrixAction *action)
SoCallback()
Creates a callback node with default settings.
static void initClass()
virtual ~SoCallback()
virtual void handleEvent(SoHandleEventAction *action)
Abstract base class for objects that contain fields.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Allows nodes in a graph to receive input events.
Abstract base class for all database nodes.
Definition SoNode.h:103
Abstract base class for picking objects in a scene.
Searches for nodes in a scene graph.
Writes a scene graph to a file.