SoMLLUTChangeColor¶
Purpose¶
The module SoMLLUTChangeColor uses the SoMLLUT extension mechanism to alter subsequent ML lookup tables (LUT) in the Open Inventor scene graph.
It is similar to using the ML module ChangeLUTColor, but has the advantage that one does not have to know in advance the SoMLLUT modules connected to the scene graph.
Windows¶
Default Panel¶
Output Fields¶
self¶
- name: self, type: SoNode¶
Parameter Fields¶
Field Index¶
|
|
|
|
|
Visible Fields¶
Enabled¶
- name: enabled, type: Bool, default: TRUE¶
If checked, the module is enabled.
Visual Type¶
- name: visualType, type: Enum, default: As_Input¶
Defines the visual type of the output LUT defining the number and visual interpretation of the LUT channels.
Values:
Title |
Name |
Description |
|---|---|---|
As Input |
As_Input |
Same visual type as input LUT. |
L |
L |
Single luminance channel. |
La |
LA |
Luminance and alpha channels. |
Rgb |
RGB |
Red, green, and blue channels. |
Rgba |
RGBA |
Red, green, blue, and alpha channels. |
Color¶
- name: color, type: Color, default: 1 1 1¶
Sets the color that is applied to the LUT entry values.
Intensity¶
- name: intensity, type: Float, default: 1, minimum: 0, maximum: 1¶
Sets an intensity factor that is applied to the LUT entry values.
Alpha¶
- name: alpha, type: Float, default: 1, minimum: 0, maximum: 1¶
Sets an alpha factor that is applied to the LUT entry values.