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MeVisLab Resolution Independence API
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Platform independent interface class to manage an OpenGL context. More...
Classes | |
| class | GL2DFont |
| class | GLContextStack |
| class | GLResourceManager |
| Manages OpenGL resources. More... | |
| class | GLResource |
| Abstract base class for GLResources. More... | |
| class | GLTexture |
| Texture class. More... | |
| class | GLTextures |
| Texture class that manages multiple texture IDs. More... | |
| class | GLFragmentProgramARB |
| ARB_FRAGMENT_PROGRAM resource. More... | |
| class | GLRenderBuffer |
| RenderBuffer resource (frame_buffer_object extension). More... | |
| class | GLFrameBuffer |
| FrameBufferObject resource (frame_buffer_object extension). More... | |
| class | GLBuffer |
| Manages a generic OpenGL buffer object. More... | |
| class | GLPixelBuffer |
| class | GLVertexBuffer |
| class | GLSLShader |
| GLSL Shader resource. More... | |
| class | GLSLVertexShader |
| GLSL VertexShader resource. More... | |
| class | GLSLFragmentShader |
| GLSL FragmentShader resource. More... | |
| class | GLSLGeometryShader |
| GLSL GeometryShader resource. More... | |
| class | GLSLProgram |
| GLSL Program resource. More... | |
| class | OpenGL |
| MeVis OpenGL Information Interface (Singleton). More... | |
| class | GPUInfo |
| class | MLSnapshot |
| class | OffscreenRenderer |
| OpenInventor Scenes can be rendered to the OffscreenRender who outputs an MLImage. More... | |
Functions | |
| void | glLineWidthScaled (GLfloat width) |
| Sets the width of rasterized lines. | |
| void | glPointSizeScaled (GLfloat size) |
| Sets the diameter of rasterized points. | |
| void | glLineStippleScaled (GLint factor, GLushort pattern) |
| Sets the line stipple pattern. | |
| GLfloat | setGLHiDPIScaleFactor (GLfloat factor) |
| Sets the scale factor that is applied to size parameters of GL functions. | |
| GLfloat | getGLHiDPIScaleFactor () |
| Returns the scale factor that is applied to size parameters of GL functions. | |
| void | pushAndSetGLHiDPIScaleFactor (GLfloat factor) |
| Pushes the current scale factor onto the scale factor stack and sets the given scale factor. | |
| void | popGLHiDPIScaleFactor () |
| Restores the previous scale factor from the scale factor stack. | |