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MeVisLab Resolution Independence API
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Go to the source code of this file.
Classes | |
| class | ml::GLResource |
| Abstract base class for GLResources. More... | |
| class | ml::GLTexture |
| Texture class. More... | |
| class | ml::GLTextures |
| Texture class that manages multiple texture IDs. More... | |
| class | ml::GLFragmentProgramARB |
| ARB_FRAGMENT_PROGRAM resource. More... | |
| class | ml::GLRenderBuffer |
| RenderBuffer resource (frame_buffer_object extension). More... | |
| class | ml::GLFrameBuffer |
| FrameBufferObject resource (frame_buffer_object extension). More... | |
| class | ml::GLBuffer |
| Manages a generic OpenGL buffer object. More... | |
| class | ml::GLPixelBuffer |
| class | ml::GLVertexBuffer |
| class | ml::GLSLShader |
| GLSL Shader resource. More... | |
| class | ml::GLSLVertexShader |
| GLSL VertexShader resource. More... | |
| class | ml::GLSLFragmentShader |
| GLSL FragmentShader resource. More... | |
| class | ml::GLSLGeometryShader |
| GLSL GeometryShader resource. More... | |
| class | ml::GLSLProgram |
| GLSL Program resource. More... | |
Namespaces | |
| namespace | ml |
| Platform independent interface class to manage an OpenGL context. | |