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| | SbXfBox3f () |
| | Constructors and destructor.
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| | SbXfBox3f (const SbVec3f &_min, const SbVec3f &_max) |
| | Constructors and destructor.
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| | SbXfBox3f (const SbBox3f &box) |
| | Constructors and destructor.
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| | ~SbXfBox3f () |
| | Constructors and destructor.
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| void | setTransform (const SbMatrix &m) |
| | Sets the transformation on the box.
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| const SbMatrix & | getTransform () const |
| | Gets the transformation on the box, and its inverse.
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| const SbMatrix & | getInverse () const |
| | Gets the transformation on the box, and its inverse.
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| SbVec3f | getCenter () const |
| | Returns the center of the box.
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| void | extendBy (const SbVec3f &pt) |
| | Extends the box (if necessary) to contain the given 3D point.
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| void | extendBy (const SbBox3f &bb) |
| | Extends the box (if necessary) to contain the given SbBox3f.
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| void | extendBy (const SbXfBox3f &bb) |
| | Extends the box (if necessary) to contain the given SbXfBox3f.
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| bool | intersect (const SbVec3f &pt) const |
| | Returns TRUE if intersection of given point and Box3f is not empty.
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| bool | intersect (const SbBox3f &bb) const |
| | Returns TRUE if intersection of given XfBox3f and Box3f is not empty.
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| void | setBounds (float xmin, float ymin, float zmin, float xmax, float ymax, float zmax) |
| | Common get and set functions.
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| void | setBounds (const SbVec3f &_min, const SbVec3f &_max) |
| | Set and get the bounds of the box.
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| void | getBounds (float &xmin, float &ymin, float &zmin, float &xmax, float &ymax, float &zmax) const |
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| void | getBounds (SbVec3f &_min, SbVec3f &_max) const |
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| void | getOrigin (float &originX, float &originY, float &originZ) |
| | Returns origin (minimum point) of the box.
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| void | getSize (float &sizeX, float &sizeY, float &sizeZ) |
| | Returns size of the box.
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| float | getVolume () const |
| | Gives the volume of the box (0 for an empty box).
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| void | makeEmpty () |
| | Sets Box3f to contain nothing.
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| bool | isEmpty () const |
| | Checks if the box is empty (degenerate) note that this relies on boxes being completely degenerate if they are degenerate at all.
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| bool | hasVolume () const |
| | Checks if the box has volume; i.e., all three dimensions have positive size.
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| void | getSpan (const SbVec3f &direction, float &dMin, float &dMax) const |
| | Finds the extent of the box along a particular direction.
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| void | transform (const SbMatrix &m) |
| | Transforms the box by the given matrix.
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| SbBox3f | project () const |
| | Projects an SbXfBox3f to an SbBox3f.
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| | SbBox3f () |
| | Empty box constructor.
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| | SbBox3f (float xmin, float ymin, float zmin, float xmax, float ymax, float zmax) |
| | Constructor given bounds.
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| | SbBox3f (const SbVec3f &min, const SbVec3f &max) |
| | Constructor given minimum and maximum points min and max are the corners of the diagonal that define the box.
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| | ~SbBox3f () |
| | Destructor.
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| const SbVec3f & | getMin () const |
| | Returns the minimum point of the box.
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| const SbVec3f & | getMax () const |
| | Returns the maximum point of the box.
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| SbVec3f & | getMin () |
| | Returns the minimum point of the box.
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| SbVec3f & | getMax () |
| | Returns the maximum point of the box.
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| SbVec3f | getCenter () const |
| | Returns the center of the box.
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| void | extendBy (const SbVec3f &pt) |
| | Extends Box3f (if necessary) to contain given 3D point.
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| void | extendBy (const SbBox3f &bb) |
| | Extends Box3f (if necessary) to contain given Box3f.
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| bool | intersect (const SbVec3f &pt) const |
| | Returns TRUE if intersection of given point and Box3f is not empty.
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| bool | intersect (const SbBox3f &bb) const |
| | Returns TRUE if intersection of given Box3f and Box3f is not empty.
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| bool | outside (const SbMatrix &MVP, int &cullBits) const |
| | Returns TRUE if bounding box is completely outside the view-volume defined by the model+view+projection matrix given.
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| void | setBounds (float xmin, float ymin, float zmin, float xmax, float ymax, float zmax) |
| | Common get and set functions.
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| void | setBounds (const SbVec3f &_min, const SbVec3f &_max) |
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| void | getBounds (float &xmin, float &ymin, float &zmin, float &xmax, float &ymax, float &zmax) const |
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| void | getBounds (SbVec3f &_min, SbVec3f &_max) const |
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| SbVec3f | getClosestPoint (const SbVec3f &point) |
| | Returns the closest point on the box to the given point.
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| void | getOrigin (float &originX, float &originY, float &originZ) const |
| | Gets box origin which is the same as the minimum corner of the box.
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| void | getSize (float &sizeX, float &sizeY, float &sizeZ) const |
| | Gets box size.
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| void | makeEmpty () |
| | Makes an empty box.
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| bool | isEmpty () const |
| | Returns TRUE if the box is empty, and FALSE otherwise.
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| bool | hasVolume () const |
| | Returns TRUE if all three dimensions of the box have positive size, and FALSE otherwise.
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| void | getSpan (const SbVec3f &direction, float &dMin, float &dMax) const |
| | Finds the span of a box along a specified direction.
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| void | transform (const SbMatrix &m) |
| | Transforms box by matrix, enlarging box to contain result.
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| float | getVolume () const |
| | Returns the volume of the box.
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A 3D box with an arbitrary transformation applied. This class is useful when a box will be transformed frequently; if an SbBox3f is used for this purpose it will expand each time it is transformed in order to keep itself axis-aligned. Transformations can be accumulated on an SbXfBox3f without expanding the box, and after all transformations have been done, the box can be expanded to an axis-aligned box if necessary.
- See Also
- SbBox3f, SbBox2f, SbBox2s, SbVec3f, SbVec2f, SbVec2s, SbMatrix, SoGetBoundingBoxAction
Definition at line 228 of file SbBox.h.