55#ifndef _SO_POINT_LIGHT_
56#define _SO_POINT_LIGHT_
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Renders a scene graph using OpenGL.
Abstract base class for all light source nodes.
Node representing a point light source.
SoPointLight()
Creates a point light source node with default settings.
SoSFVec3f location
Location of the source.
virtual void GLRender(SoGLRenderAction *action)
Creates a light source during rendering.
Field containing a three-dimensional vector.