55#ifndef _SO_NURBS_PROFILE_
56#define _SO_NURBS_PROFILE_
115 float *&points,
int &floatsPerVec,
116 int32_t &numKnots,
float *&knotVector);
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Multiple-value field containing any number of floating point values.
SoMFFloat knotVector
The knot vector for the NURBS curve.
SoNurbsProfile()
Creates a NURBS profile curve node with default settings.
virtual void getVertices(SoState *state, int32_t &nVertices, SbVec2f *&vertices)
Returns vertices approximating the profile.
virtual ~SoNurbsProfile()
virtual void getTrimCurve(SoState *state, int32_t &numPoints, float *&points, int &floatsPerVec, int32_t &numKnots, float *&knotVector)
Returns a profile as a trim curve.
Abstract base class for all profile nodes.
An SoState collects and holds state while traversing a scene graph.