30 class WEMPatchPersistence;
85 inline unsigned int getNumNodes()
const {
return _nodes.num(); }
129 inline bool hasEdges()
const {
return (_edges.num() > 0); }
213 void setType(std::string type) { _type = type; }
233 inline void setLabel(std::string label) { _attributes.label = label; }
235 inline std::string
getLabel()
const {
return _attributes.label; }
245 inline unsigned int getId()
const {
return _uniqueId; }
248 inline void setId(
unsigned int newId) { _uniqueId = newId; }
346 unsigned int _uniqueId{};
364 void _storePrimitiveValueListValue(
unsigned int i,
unsigned int index,
double value);
Wraps a FileMap so we can handle errors and exceptions more easily.
This class comprises some attributes that are common for a WEM and a WEMPatch.
This class represents an axis aligned bounding box for a WEMPatch.
Defines the mesh component: edge.
Defines the mesh component: face.
Dynamic vector, based on a memory pool. Keeps track on entry numbers of stored primitives.
Defines the mesh component: node.
Class to save/load a WEMPatch.
Base class for triangle and quad patches.
bool removePrimitiveValueList(const std::string &name)
Removes the PVL with the given name. Returns whether the operation was successful.
void delEdge(WEMEdge *edge)
Deletes an edge and erases it from the internal edges vector.
const WEMIndexVector< WEMEdge > * getEdges() const
Returns the pointer to the internal edges structure.
const WEMEdge * getEdgeAt(unsigned int index) const
Returns the edge at the given index.
WEMEdge * addEdge()
Instantiates a new WEMEdge and adds it to the internal edges vector.
void removeAllEdges()
Removes all edges.
void deleteOrphanNodes()
Deletes orphan nodes (number of edges == number of faces == 0).
unsigned int loadFrom(FileMapWrapper &mapper, const WEMPersistenceParameters &persistenceParameters, const WEMReadParameters ¶meters, WEMProgressUpdater &progressUpdater)
Loads this patch from given memory map.
int getCreatorId() const
Returns the creator ID of the WEMPatch.
WEMPrimitiveValueList * createOrGetPrimitiveValueList(const std::string &name)
Creates a PVL under the given name and returns a pointer to it.
WEMNode * addNodeNoUpdatePrimitiveValueLists()
Creates and returns a new node without changing the nodes PVL.
const WEMNode * getNodeAt(unsigned int index) const
Returns the node at the given index.
void translate(const Vector3 &offset)
Translate all nodes by the given offset.
virtual void _delFaceUpdatePrimitiveValueLists(WEMFace *face)
Updates primitive value lists on delFace.
virtual void buildEdgeConnectivity()
Builds edge connectivity for the whole WEM.
double getArea() const
Returns the area of this patch in square mm.
int _creatorId
ID of the creator of this WEMPatch.
void setEdgeTraversalState(bool state)
Sets the specified traversal state to all edges.
void setId(unsigned int newId)
Sets the unique ID of this WEMPatch. Beware: do not set this ID unless you really know what you do!
WEMPatch(const WEMPatch &wemPatch)
Copy constructor.
void setNodeTraversalState(bool state)
Sets the specified traversal state to all nodes.
WEMNode * addNode()
Instantiates a new WEMNode and adds it to the internal nodes vector.
WEMIndexVector< WEMEdge > _edges
The vector that holds all the edges of the wem.
void computeNormals()
Computes all normals.
WEMPatch(unsigned int bs=8192)
Standard constructor.
WEMIndexVector< WEMNode > * getNodes()
Returns the pointer to the internal nodes structure.
double getVolume() const
Returns the volume of this patch in cubic mm.
unsigned int getBlocksize() const
Returns the block size for the patch.
unsigned int getNumNodes() const
Returns the number of nodes in the patch.
const WEMPrimitiveValueList * getPrimitiveValueList(const std::string &name) const
Returns a pointer to the PVL with the given name.
bool isSingleColored(WEMFace *face)
Returns whether the given face is single colored.
const std::vector< WEMPrimitiveValueList * > & getPrimitiveValueLists() const
Returns an array of the primitive value lists.
virtual WEMFace * getFaceAt(unsigned int index)=0
Returns the face at the given index.
unsigned int getNumSingleColoredFaces()
Return the number of single-colored faces.
bool isTrianglePatch() const
Helper method to check if the patch is a triangle patch.
bool isSingleColored(WEMNode *node)
Returns whether an adjacent face to the given node is single colored.
void averageNodeValues(WEMNode *target, WEMNode *source1, WEMNode *source2)
Averages the given source node values and stores values in the given target node.
std::vector< std::string > getRegisteredPrimitiveValueLists() const
Returns all available primitive value lists as a vector filled with the registered names of the PVLs.
void buildLocalEdgeConnectivity(WEMFace *face)
Builds local edge connectivity, only provided face is rebuild.
virtual unsigned int getNumFaces() const
Returns the number of faces in the patch.
bool isQuadPatch() const
Helper method to check if the patch is a quad patch.
virtual ~WEMPatch()
Standard destructor.
void setFaceTraversalState(bool state)
Sets the specified traversal state to all faces.
void addPatch(WEMPatch *wemPatch)
Adds the primitives of the given patch to this patch.
unsigned int _blocksize
Initial blocksize for the WEMVector, WEMObjectVector variables used.
void centerByBoundingBox()
Centers the patch by its bounding box.
virtual WEMPatch * copy()=0
Create a (deep) copy of the patch.
void addNodeValues(WEMNode *target, WEMNode *source, double modifier)
Adds node values from node source to given target node.
void extendNodeValueLists(unsigned int number, double value)
Extends all node value lists with the given value.
bool hasSingleColoredPVL()
Returns whether the patch has a PVL set for single colored faces.
WEMPatch & operator=(WEMPatch &&other) noexcept
Move assignment operator.
virtual void sortFacesByZPosition()=0
Sorts the faces by the z-position of their centroids.
void addEdgeValues(WEMEdge *target, WEMEdge *source, double modifier)
Adds the edge values from edge source to given target edge.
void setWEM(WEM *wem)
Sets the internal pointer to the embracing WEM.
void mirror()
Mirrors the faces in this patch.
WEMAttributes _attributes
The attributes of this WEMPatch.
WEMPatch * makeCompatible(WEMRequirements *requirements, TriangulationModes triangulationMode)
Makes WEMPatch compatible with the given requirements.
bool hasAllFacesSingleColored()
Returns whether all faces are single colored.
void triangulate(WEMTrianglePatch *wemPatch, TriangulationModes triangulationMode)
Triangulates the patch and adds triangles to the given triangle patch.
WEMPatch(WEM *wem, unsigned int bs=8192)
Constructor which takes a pointer to the WEM this WEM is in.
void addFaceValues(WEMFace *target, WEMFace *source, double modifier)
Adds the face values from face source to given target face.
void extendEdgeValueLists(unsigned int number, double value)
Extends all edge value lists with given value.
double getLUTMin() const
Returns the minimum value of the LUT PVL for range determination.
const WEMIndexVector< WEMNode > * getNodes() const
Returns the pointer to internal nodes structure.
std::string _type
Type of this WEMPatch.
void applyMatrix(const Matrix4 &transformationMatrix)
Applies the given matrix on all nodes, applies the inverse transposed matrix on all node normals,...
void extendFaceValueLists(unsigned int number, double value)
Extends all face value lists with the given value.
void setCreatorId(int id)
Sets the creator ID of the WEMPatch.
void flipNormals()
Flip all normals.
WEMPatch(WEMPatch &&other) noexcept
Move c'tor.
WEMBoundingBox * getBoundingBox()
Returns the bounding box.
virtual const WEMFace * getFaceAt(unsigned int index) const =0
Returns the face at the given index.
void saveTo(OutStreamWrapper &ostreamWrapper, const WEMPersistenceParameters &writeParameters, WEMProgressUpdater &progressUpdater)
Saves this patch to given output stream.
std::string getType() const
Returns the type of the WEMPatch.
bool hasEdges() const
Returns whether this patch has any edges.
WEMPrimitiveValueList * getPrimitiveValueList(const std::string &name)
Returns a pointer to the PVL with the given name.
bool isSingleColored(WEMEdge *edge)
Returns whether an adjacent face to the given edge is single colored.
virtual void _addFaceUpdatePrimitiveValueLists()
Updates primitive value lists on addFace.
WEMBoundingBox _boundingBox
The bounding box of this WEMPatch.
const WEM * getWEM() const
Returns the internal pointer to the embracing WEM.
unsigned int getNumEdges() const
Returns the number of edges in the patch.
double getLUTMax() const
Returns the maximum value of the LUT PVL for range determination.
void setLabel(std::string label)
Sets the 'label' attribute of this WEMPatch.
void dispose()
Disposes of internal data structures.
const WEMBoundingBox * getBoundingBox() const
Returns the bounding box.
void setDescription(std::string desc)
Sets the 'description' attribute of this WEMPatch.
void delNode(WEMNode *node)
Deletes the given node and erases it from the internal nodes vector.
WEMIndexVector< WEMEdge > * getEdges()
Returns the pointer to the internal edges structure.
bool pointsOutwards() const
Checks and returns whether this patch has most normals pointing outwards.
std::string getDescription() const
Returns the 'description' attribute of this WEMPatch.
WEMEdge * getEdgeAt(unsigned int index)
Returns the edge at the given index.
virtual WEMFace * addFace()=0
Instantiates a new face and adds it to the internal faces vector.
WEMIndexVector< WEMNode > _nodes
The vector that holds all the nodes of the wem.
std::vector< WEMPrimitiveValueList * > _primitiveValueLists
The registered primitive value lists vector.
virtual PatchTypes getPatchType() const =0
Returns the mesh type of this patch.
void setType(std::string type)
Sets the type of the WEMPatch.
void computeBoundingBox()
Computes the bounding box.
void _getReorderedIndicesForFaces(std::vector< unsigned int > &reorderedIndices)
unsigned int getId() const
Returns the unique ID of this WEMPatch.
WEM * getWEM()
Returns the internal pointer to the embracing WEM.
std::string getLabel() const
Returns the 'label' attribute of this WEMPatch.
WEMNode * getNodeAt(unsigned int index)
Returns the node at the given index.
Stores a value list where the values are associated to primitives (WEMNode, WEMEdge,...
double getMaxValue() const
Returns the maximum value.
double getMinValue() const
Returns the minimum value.
This class represents WEMPatch requirements to be used by WEMProcessor.
This represents a WEMPatch consisting of triangles only.
A WEM comprises a number of WEMPatches.
boost::graph_traits< ml_graph_ptr >::vertex_descriptor source(graph_traits< ml_graph_ptr >::edge_descriptor e, const ml_graph_ptr)
Returns the vertex descriptor for u of the edge (u,v) represented by e.
boost::graph_traits< ml_graph_ptr >::vertex_descriptor target(graph_traits< ml_graph_ptr >::edge_descriptor e, const ml_graph_ptr)
Returns the vertex descriptor for v of the edge (u,v) represented by e.
TriangulationModes
Enumeration of the triangulation modes. Note that these are 'mirrored' in the SoWEM part.
PatchTypes
Enumeration of mesh types.
@ WEM_PATCH_TRIANGLES
Patch type: all faces are triangles.
@ WEM_PATCH_QUADS
Patch type: all faces are quads.
Structure used to sort faces in z-direction.
Structure to gather persistence parameters.
Helper struct for updating the progress bar while loading/saving.
Helper struct for bundling parameters to keep method interfaces small.