MeVisLab Toolbox Reference
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Main OpenGL Shading Language SDK Overview Page.
The SoShader SDK supports prototyping of OpenGL Shading Language algorithms with MeVisLab. Please have a look at the example networks provided with MeVisLab.
As an example of a C++ module, the SoGoochShader module's source is included in the SDK in the examples/Inventor/SoShaderExample/SoGoochShader
directory of your MeVisLab SDK installation.