55#ifndef  _SO_TRANSLATION_ 
   56#define  _SO_TRANSLATION_ 
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
 
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
 
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
 
Abstract base class for all actions.
 
Performs a generic traversal of the scene graph.
 
Renders a scene graph using OpenGL.
 
Computes bounding box of a scene.
 
Computes transformation matrix for subgraph.
 
Abstract base class for picking objects in a scene.
 
Field containing a three-dimensional vector.
 
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
 
virtual void getMatrix(SoGetMatrixAction *action)
 
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
 
SoSFVec3f translation
Translation vector.
 
SoTranslation()
Creates a translation node with default settings.
 
virtual void pick(SoPickAction *action)
 
virtual void callback(SoCallbackAction *action)
 
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.