3#ifndef _SO_GL_STENCIL_BITS_ELEMENT_
4#define _SO_GL_STENCIL_BITS_ELEMENT_
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
virtual ~SoGLStencilBitsElement()
Destructor.
static void initClass()
Initializes the SoGLStencilBitsElement class.
static void clear(SoState *state, uint32_t mask, int32_t value=0)
Clears only the masked bits (which must be adjacent) to value.
An SoState collects and holds state while traversing a scene graph.