Open Inventor Reference
SoGLStencilBitsElement.h
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1// **InsertLicense** code
2
3#ifndef _SO_GL_STENCIL_BITS_ELEMENT_
4#define _SO_GL_STENCIL_BITS_ELEMENT_
5
8
10{
12
14
15 public:
16
19 static void clear(SoState *state, uint32_t mask, int32_t value = 0);
20
21 protected:
22
25
26 SoINTERNAL public:
27
29 static void initClass();
30};
31
32#endif // _SO_GL_STENCIL_BITS_ELEMENT_
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
unsigned int uint32_t
Definition SbTypeDefs.h:44
signed int int32_t
Definition SbTypeDefs.h:43
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
virtual ~SoGLStencilBitsElement()
Destructor.
static void initClass()
Initializes the SoGLStencilBitsElement class.
static void clear(SoState *state, uint32_t mask, int32_t value=0)
Clears only the masked bits (which must be adjacent) to value.
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82