SimulatedHighDPIViewer¶
-
MacroModule
¶ author Felix Ritter
package FMEwork/ReleaseMeVis
definition SimulatedHighDPIViewer.def see also SoExaminerViewer
keywords viewer
,high-dpi
,high-resolution
Purpose¶
The SimulatedHighDPIViewer helps in testing resolution-independent visualization modules. It renders a larger offscreen view into the viewer by displaying a shrunken image of the rendered scenegraph. The size of the image can be specified using the Pixel Scale
multiplier field. For instance, a value of 2 will simulate the display of a Retina Display MacBook Pro on any regular display while a value of 1 will simulate a regular display on a Retina Display MacBook Pro.
Input Fields¶
Output Fields¶
Parameter Fields¶
Field Index¶
Emulate Events : Bool |
Internal Image Height : Integer |
Internal Image Width : Integer |
Mode : Enum |
Pixel Scale : Integer |
Visible Fields¶
Pixel Scale¶
-
name:
pixelScale
, type:
Integer
, default:
1
, minimum:
1
, maximum:
9
¶ The value of this field is used as multiplier to the viewport size of the viewer.
Internal Image Width¶
-
name:
imageWidthOut
, type:
Integer
, persistent:
no
¶ Output of the internal high DPI resolution (width).
Internal Image Height¶
-
name:
imageHeightOut
, type:
Integer
, persistent:
no
¶ Output of the internal high DPI resolution (height).
Mode¶
-
name:
mode
, type:
Enum
, default:
FramebufferSampler
¶ Defines if and how the high resolution is simulated.
Values:
Title | Name | Description |
---|---|---|
Framebuffer Sampler | FramebufferSampler | This uses the SoFramebufferSampler2D which allows for a real time rendering without any delay. It might not work on certain modules however (SoViewportRegion with delayed rendering, for example). |
Offscreen Renderer | OffscreenRenderer | This uses the OffscreenRenderer which allows to render most modules. However, interactions and resizing might be slightly delayed. Also, interaction does not work well if a SoViewportRegion with absolute pixel values is used in the scene graph. Should only be used if the content of the scene graph cannot be correctly displayed in FramebufferSampler mode! |
Bypass | Bypass | Renders the input directly without emulating high DPI. |