SoFramebufferSampler2D¶
- InventorModule¶
genre
author
package
dll
definition
inherits from
Purpose¶
The module SoFramebufferSampler2D provides an OpenGL framebuffer object as a shading language sampler2d.
Windows¶
Default Panel¶
Input Fields¶
child¶
- name: child, type: SoNode¶
Output Fields¶
self¶
- name: self, type: SoNode¶
Parameter Fields¶
Field Index¶
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Visible Fields¶
Name¶
- name: name, type: String¶
Enable Border¶
- name: enableBorder, type: Bool, default: FALSE¶
Border Color¶
- name: borderColor, type: Vector4, default: 0 0 0 0¶
Min Filter¶
- name: minFilter, type: Enum, default: LINEAR¶
Mag Filter¶
- name: magFilter, type: Enum, default: LINEAR¶
Wrap S¶
- name: wrapS, type: Enum, default: REPEAT¶
Wrap T¶
- name: wrapT, type: Enum, default: REPEAT¶
Clear Color¶
- name: clearColor, type: Color, default: 0 0 0¶
Clear Alpha¶
- name: clearAlpha, type: Float, default: 1, minimum: 0, maximum: 1¶
Color Buffer Format¶
- name: colorBufferFormat, type: Enum, default: RGBA¶
Depth Buffer Target¶
- name: depthBufferTarget, type: Enum, default: RENDERBUFFER¶
Stencil Buffer¶
- name: stencilBuffer, type: Bool, default: FALSE¶
Use size hints¶
- name: useSizeStateHints, type: Bool, default: FALSE¶
Use format hints¶
- name: useFormatStateHints, type: Bool, default: FALSE¶
Pixel Scale¶
- name: pixelScale, type: Float, default: 1¶
Size Multiplier¶
- name: sizeMultiplier, type: Float, default: 1¶
Use Separate Render Action¶
- name: useSeparateRenderAction, type: Bool, default: FALSE¶
Size¶
- name: size, type: IntVector2, default: 64 64¶
Multi Sampling Mode¶
- name: multiSamplingMode, type: Enum, default: MULTISAMPLING_OFF¶
Multi Sampling¶
- name: multiSampling, type: Integer, default: 16¶