MeVisLab Toolbox Reference
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Select a 1D-LUT from a specified row/layer of a 2D- or 3D-LUT. More...
#include <mlLUTFSelect.h>
Public Member Functions | |
LUTFSelect (void) | |
Constructor. | |
virtual void | setInputLUT (const LUTFunction *inLUT) |
Set input LUT, set relative flag to true if input LUT is relative. | |
Transform parameters | |
virtual void | setRow (int row) |
Set row index. | |
virtual int | getRow (void) const |
Get row index. | |
virtual void | setLayer (int layer) |
Set layer index. | |
virtual int | getLayer (void) const |
Get layer index. | |
LUT properties | |
bool | isValid (void) const override |
Return true if the LUT function is valid. | |
double | getNativeMinIndex (void) const override |
Get native minimum index. | |
double | getNativeMaxIndex (void) const override |
Get native maximum index. | |
double | getNativeMinValue (void) const override |
Get native minimum LUT value. | |
double | getNativeMaxValue (void) const override |
Get native maximum LUT value. | |
Public Member Functions inherited from ml::LUTFunction | |
LUTFunction (LUTVisualType vt, bool relative) | |
Constructor. | |
void | changed (void) |
Assign a new LUT ID. | |
void | overwriteUniqueId (unsigned int newId) |
Overwrites the unique id. NOTE: use this only if you really know what you are doing! | |
virtual LUTVisualType | getVisualType (void) const |
Get LUT visual type. | |
virtual bool | isRelative (void) const |
Is LUT relative? | |
virtual void | setRelative (bool relative) |
Set/reset relative flag. | |
virtual LUTDimensionality | getDimensionality (void) const |
Get dimensionality (1, 2, or 3), usually depending on height and depth. | |
virtual int | getHeight (void) const |
Get native LUT height (= number of rows, numbering starts at 0) | |
virtual int | getDepth (void) const |
Get native LUT depth (= number of layers, numbering starts at 0) | |
unsigned int | getId (void) const |
Get current LUT ID. | |
virtual bool | render (LUTDataBase *lutData) const |
Render LUT in (previously initialized) LUTData object. | |
virtual bool | renderRescaled (LUTDataBase *lutData, double minIndex, double maxIndex) const |
Render rescaled LUT in (previously initialized) LUTData object. | |
Public Member Functions inherited from ml::Base | |
Base () | |
Constructor. | |
virtual | ~Base () |
Destructor. | |
virtual Base * | deepCopy () const |
Set addStateToTree version number that can be accessed via getAddStateVersion() | |
bool | isOfAllowedType (const std::vector< const RuntimeType * > &types) const |
Check if this object's type is equal to or derived from one of the types given in the argument. | |
virtual bool | isRefCountedBase () const |
Returns if the instance is derived from RefCountedBase. | |
virtual std::string | detailString () const |
Return a string describing this object. | |
virtual bool | implementsPersistence (PersistenceInterface) const |
Override this method to declare which persistence interfaces are implemented by your derived class. | |
virtual std::string | persistentState () const |
Returns a string describing the object's internal state. | |
virtual void | setPersistentState (const std::string &state) |
Restores the object's internal state from a string that had been previously generated using persistentState() . | |
virtual void | addStateToTree (TreeNode *) const |
Attaches the object state as children of the given parent node. | |
virtual void | readStateFromTree (TreeNode *) |
Reads the object state from the children of the given parent node. | |
virtual void | writeTo (AbstractPersistenceOutputStream *) const |
Write the objects state to the data stream object. | |
virtual void | readFrom (AbstractPersistenceInputStream *, int) |
Read the objects state from the data stream object. | |
Protected Member Functions | |
ML_CLASS_HEADER (LUTFSelect) | |
LUT implementation | |
bool | renderLUTNative (LUTDataBase *lutData, LUTIteratorBase *lutIterator) const override |
Render the lookup table into lutData using lutIterator to access and increment the LUT pointers. | |
bool | renderLUTRescaled (LUTDataBase *lutData, LUTIteratorBase *lutIterator, double minIndex, double maxIndex) const override |
Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers. | |
template<typename T > | |
bool | renderLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex, bool rescaled) const |
Perform LUT rendering, return true if successful. | |
Protected Member Functions inherited from ml::LUTFunction | |
template<typename T > | |
bool | renderT (LUTData< T > *lutData, bool rescaled, double minIndex, double maxIndex) const |
Perform type-specific, native or rescaled (rescaled = true, rescale to range minIndex ... maxIndex) LUT rendering by. | |
template<typename T > | |
bool | interpolateLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex) const |
Perform type-specific rescaled LUT rendering by. | |
ML_ABSTRACT_CLASS_HEADER (LUTFunction) | |
virtual LUTVisualType | getRenderType (LUTDataBase *) const |
Get visual type used for rendering. | |
Protected Attributes | |
const LUTFunction * | _inLUT |
Input LUT. | |
int | _row |
Row and layer index of selected 1D-LUT. | |
int | _layer |
Protected Attributes inherited from ml::LUTFunction | |
LUTVisualType | _visualType |
LUT visual type. | |
bool | _relative |
Flag for relative LUT. | |
unsigned int | _id |
Unique LUT ID, changed by the changed() method whenever a property of the LUT function object is modified. | |
Additional Inherited Members | |
Public Types inherited from ml::Base | |
enum | PersistenceInterface { PersistenceByString , PersistenceByTreeNode , PersistenceByStream } |
This enum describes the different persistence interfaces available. More... | |
Static Public Member Functions inherited from ml::LUTFunction | |
static unsigned int | generateUniqueId (void) |
Generate a unique id (unique for all mlLUTFunctions), this can also be called to get a unique id for a LUTData object manually. | |
Static Protected Attributes inherited from ml::LUTFunction | |
static unsigned int | _gNextId |
Global storage for next unused LUT ID to ensure uniqueness. | |
Select a 1D-LUT from a specified row/layer of a 2D- or 3D-LUT.
Definition at line 28 of file mlLUTFSelect.h.
ml::LUTFSelect::LUTFSelect | ( | void | ) |
Constructor.
Get layer index.
Definition at line 53 of file mlLUTFSelect.h.
Get native maximum index.
Reimplemented from ml::LUTFunction.
Get native maximum LUT value.
Reimplemented from ml::LUTFunction.
Get native minimum index.
Reimplemented from ml::LUTFunction.
Get native minimum LUT value.
Reimplemented from ml::LUTFunction.
Get row index.
Definition at line 47 of file mlLUTFSelect.h.
Return true if the LUT function is valid.
Reimplemented from ml::LUTFunction.
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Perform LUT rendering, return true if successful.
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Render the lookup table into lutData using lutIterator to access and increment the LUT pointers.
Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). Return true if successful.
Implements ml::LUTFunction.
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overrideprotectedvirtual |
Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers.
Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). The LUT is rendered for range minIndex .. maxIndex, but resampled to the index range specified in lutData. Return true if successful.
Reimplemented from ml::LUTFunction.
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Set input LUT, set relative flag to true if input LUT is relative.
Set layer index.
Definition at line 50 of file mlLUTFSelect.h.
References ml::LUTFunction::changed(), and mlrange_cast().
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Input LUT.
Definition at line 108 of file mlLUTFSelect.h.
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Definition at line 111 of file mlLUTFSelect.h.
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Row and layer index of selected 1D-LUT.
Definition at line 111 of file mlLUTFSelect.h.