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    MeVisLab Toolbox Reference
    
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Select a 1D-LUT from a specified row/layer of a 2D- or 3D-LUT. More...
#include <mlLUTFSelect.h>
  
Public Member Functions | |
| LUTFSelect (void) | |
| Constructor.   | |
| virtual void | setInputLUT (const LUTFunction *inLUT) | 
| Set input LUT, set relative flag to true if input LUT is relative.   | |
Transform parameters  | |
| virtual void | setRow (int row) | 
| Set row index.   | |
| virtual int | getRow (void) const | 
| Get row index.   | |
| virtual void | setLayer (int layer) | 
| Set layer index.   | |
| virtual int | getLayer (void) const | 
| Get layer index.   | |
LUT properties  | |
| bool | isValid (void) const override | 
| Return true if the LUT function is valid.   | |
| double | getNativeMinIndex (void) const override | 
| Get native minimum index.   | |
| double | getNativeMaxIndex (void) const override | 
| Get native maximum index.   | |
| double | getNativeMinValue (void) const override | 
| Get native minimum LUT value.   | |
| double | getNativeMaxValue (void) const override | 
| Get native maximum LUT value.   | |
  Public Member Functions inherited from ml::LUTFunction | |
| LUTFunction (LUTVisualType vt, bool relative) | |
| Constructor.   | |
| void | changed (void) | 
| Assign a new LUT ID.   | |
| void | overwriteUniqueId (unsigned int newId) | 
| Overwrites the unique id. NOTE: use this only if you really know what you are doing!   | |
| virtual LUTVisualType | getVisualType (void) const | 
| Get LUT visual type.   | |
| virtual bool | isRelative (void) const | 
| Is LUT relative?   | |
| virtual void | setRelative (bool relative) | 
| Set/reset relative flag.   | |
| virtual LUTDimensionality | getDimensionality (void) const | 
| Get dimensionality (1, 2, or 3), usually depending on height and depth.   | |
| virtual int | getHeight (void) const | 
| Get native LUT height (= number of rows, numbering starts at 0)   | |
| virtual int | getDepth (void) const | 
| Get native LUT depth (= number of layers, numbering starts at 0)   | |
| unsigned int | getId (void) const | 
| Get current LUT ID.   | |
| virtual bool | render (LUTDataBase *lutData) const | 
| Render LUT in (previously initialized) LUTData object.   | |
| virtual bool | renderRescaled (LUTDataBase *lutData, double minIndex, double maxIndex) const | 
| Render rescaled LUT in (previously initialized) LUTData object.   | |
  Public Member Functions inherited from ml::Base | |
| Base () | |
| Constructor.   | |
| virtual | ~Base () | 
| Destructor.   | |
| virtual Base * | deepCopy () const | 
| Creates a deep copy of the given object.   | |
| bool | isOfAllowedType (const std::vector< const RuntimeType * > &types) const | 
| Checks whether this object's type is equal to or derived from one of the types given in the argument.   | |
| virtual bool | isRefCountedBase () const | 
| Returns whether the instance is derived from RefCountedBase.   | |
| virtual std::string | detailString () const | 
| Returns a string describing this object.   | |
| virtual bool | implementsPersistence (PersistenceInterface) const | 
| Override this method to declare which persistence interfaces are implemented by your derived class.   | |
| virtual std::string | persistentState () const | 
| Returns a string describing the object's internal state.   | |
| virtual void | setPersistentState (const std::string &state) | 
| Restores the object's internal state from a string that had been previously generated using persistentState().   | |
| virtual void | addStateToTree (TreeNode *) const | 
| Attaches the object state as children of the given parent node.   | |
| virtual void | readStateFromTree (TreeNode *) | 
| Reads the object state from the children of the given parent node.   | |
| virtual void | writeTo (AbstractPersistenceOutputStream *) const | 
| Writes the objects state to the data stream object.   | |
| virtual void | readFrom (AbstractPersistenceInputStream *, int) | 
| Reads the objects state from the data stream object.   | |
Protected Member Functions | |
| ML_CLASS_HEADER (LUTFSelect) | |
LUT implementation  | |
| bool | renderLUTNative (LUTDataBase *lutData, LUTIteratorBase *lutIterator) const override | 
| Render the lookup table into lutData using lutIterator to access and increment the LUT pointers.   | |
| bool | renderLUTRescaled (LUTDataBase *lutData, LUTIteratorBase *lutIterator, double minIndex, double maxIndex) const override | 
| Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers.   | |
| template<typename T > | |
| bool | renderLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex, bool rescaled) const | 
| Perform LUT rendering, return true if successful.   | |
  Protected Member Functions inherited from ml::LUTFunction | |
| template<typename T > | |
| bool | renderT (LUTData< T > *lutData, bool rescaled, double minIndex, double maxIndex) const | 
| Perform type-specific, native or rescaled (rescaled = true, rescale to range minIndex ... maxIndex) LUT rendering by.   | |
| template<typename T > | |
| bool | interpolateLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex) const | 
| Perform type-specific rescaled LUT rendering by.   | |
| ML_ABSTRACT_CLASS_HEADER (LUTFunction) | |
| virtual LUTVisualType | getRenderType (LUTDataBase *) const | 
| Get visual type used for rendering.   | |
Protected Attributes | |
| const LUTFunction * | _inLUT | 
| Input LUT.   | |
| int | _row | 
| Row and layer index of selected 1D-LUT.   | |
| int | _layer | 
  Protected Attributes inherited from ml::LUTFunction | |
| LUTVisualType | _visualType | 
| LUT visual type.   | |
| bool | _relative | 
| Flag for relative LUT.   | |
| unsigned int | _id | 
| Unique LUT ID, changed by the changed() method whenever a property of the LUT function object is modified.   | |
Additional Inherited Members | |
  Public Types inherited from ml::Base | |
| enum | PersistenceInterface { PersistenceByString , PersistenceByTreeNode , PersistenceByStream } | 
| This enum describes the different persistence interfaces available.  More... | |
  Static Public Member Functions inherited from ml::LUTFunction | |
| static unsigned int | generateUniqueId (void) | 
| Generate a unique id (unique for all mlLUTFunctions), this can also be called to get a unique id for a LUTData object manually.   | |
  Static Protected Attributes inherited from ml::LUTFunction | |
| static unsigned int | _gNextId | 
| Global storage for next unused LUT ID to ensure uniqueness.   | |
Select a 1D-LUT from a specified row/layer of a 2D- or 3D-LUT.
Definition at line 28 of file mlLUTFSelect.h.
| ml::LUTFSelect::LUTFSelect | ( | void | ) | 
Constructor.
Get layer index.
Definition at line 53 of file mlLUTFSelect.h.
Get native maximum index.
Reimplemented from ml::LUTFunction.
Get native maximum LUT value.
Reimplemented from ml::LUTFunction.
Get native minimum index.
Reimplemented from ml::LUTFunction.
Get native minimum LUT value.
Reimplemented from ml::LUTFunction.
Get row index.
Definition at line 47 of file mlLUTFSelect.h.
Return true if the LUT function is valid.
Reimplemented from ml::LUTFunction.
      
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Perform LUT rendering, return true if successful.
      
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  overrideprotectedvirtual | 
Render the lookup table into lutData using lutIterator to access and increment the LUT pointers.
Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). Return true if successful.
Implements ml::LUTFunction.
      
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  overrideprotectedvirtual | 
Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers.
Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). The LUT is rendered for range minIndex .. maxIndex, but resampled to the index range specified in lutData. Return true if successful.
Reimplemented from ml::LUTFunction.
      
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Set input LUT, set relative flag to true if input LUT is relative.
Set layer index.
Definition at line 50 of file mlLUTFSelect.h.
References ml::LUTFunction::changed(), and mlrange_cast().
      
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Input LUT.
Definition at line 108 of file mlLUTFSelect.h.
      
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Definition at line 111 of file mlLUTFSelect.h.
      
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Row and layer index of selected 1D-LUT.
Definition at line 111 of file mlLUTFSelect.h.