MeVisLab Toolbox Reference
ml::LUTFCombine Class Reference

A LUT function combining several input LUTs into a single output LUT. More...

#include <mlLUTFCombine.h>

Inheritance diagram for ml::LUTFCombine:
ml::LUTFunction ml::Base

Classes

class  LUTEntry
 stores a lut function entry that should be combined More...
 

Public Types

enum  Mode {
  REPLACE = 0 , ADD , BLEND , SUBTRACT ,
  MULTIPLY , MIN , MAX , NUM_MODES
}
 gives a mode that is used for combining More...
 
enum  Mask {
  MASK_R = 0 , MASK_G , MASK_B , MASK_A ,
  MASK_RGB , MASK_RGBA , NUM_MASKS
}
 gives a mask that is used for combining More...
 
- Public Types inherited from ml::Base
enum  PersistenceInterface { PersistenceByString , PersistenceByTreeNode , PersistenceByStream }
 This enum describes the different persistence interfaces available. More...
 

Public Member Functions

 LUTFCombine (void)
 Constructor. More...
 
void clearEntries ()
 clear the entries More...
 
void addEntry (const LUTEntry &entry)
 add an entry More...
 
unsigned int getNumEntries () const
 get number of entries More...
 
const LUTEntrygetEntry (int i) const
 get the ith entry (no range checking!) More...
 
LUT properties
bool isValid (void) const override
 Return true if the LUT function is valid. More...
 
double getNativeMinIndex (void) const override
 Get native minimum index. More...
 
double getNativeMaxIndex (void) const override
 Get native maximum index. More...
 
int getHeight (void) const override
 Get native LUT height (= number of rows, numbering starts at 0) More...
 
int getDepth (void) const override
 Get native LUT depth (= number of layers, numbering starts at 0) More...
 
double getNativeMinValue (void) const override
 Get native minimum LUT value. More...
 
double getNativeMaxValue (void) const override
 Get native maximum LUT value. More...
 
- Public Member Functions inherited from ml::LUTFunction
 LUTFunction (LUTVisualType vt, bool relative)
 Constructor. More...
 
void changed (void)
 Assign a new LUT ID. More...
 
void overwriteUniqueId (unsigned int newId)
 Overwrites the unique id. NOTE: use this only if you really know what you are doing! More...
 
virtual LUTVisualType getVisualType (void) const
 Get LUT visual type. More...
 
virtual bool isRelative (void) const
 Is LUT relative? More...
 
virtual void setRelative (bool relative)
 Set/reset relative flag. More...
 
virtual LUTDimensionality getDimensionality (void) const
 Get dimensionality (1, 2, or 3), usually depending on height and depth. More...
 
unsigned int getId (void) const
 Get current LUT ID. More...
 
virtual bool render (LUTDataBase *lutData) const
 Render LUT in (previously initialized) LUTData object. More...
 
virtual bool renderRescaled (LUTDataBase *lutData, double minIndex, double maxIndex) const
 Render rescaled LUT in (previously initialized) LUTData object. More...
 
- Public Member Functions inherited from ml::Base
 Base ()
 Constructor. More...
 
virtual ~Base ()
 Destructor. More...
 
virtual BasedeepCopy () const
 Set addStateToTree version number that can be accessed via getAddStateVersion() More...
 
bool isOfAllowedType (const std::vector< const RuntimeType * > &types) const
 Check if this object's type is equal to or derived from one of the types given in the argument. More...
 
virtual bool isRefCountedBase () const
 Returns if the instance is derived from RefCountedBase. More...
 
virtual std::string detailString () const
 Return a string describing this object. More...
 
virtual bool implementsPersistence (PersistenceInterface) const
 Override this method to declare which persistence interfaces are implemented by your derived class. More...
 
virtual std::string persistentState () const
 Returns a string describing the object's internal state. More...
 
virtual void setPersistentState (const std::string &state)
 Restores the object's internal state from a string that had been previously generated using persistentState(). More...
 
virtual void addStateToTree (TreeNode *) const
 Attaches the object state as children of the given parent node. More...
 
virtual void readStateFromTree (TreeNode *)
 Reads the object state from the children of the given parent node. More...
 
virtual void writeTo (AbstractPersistenceOutputStream *) const
 Write the objects state to the data stream object. More...
 
virtual void readFrom (AbstractPersistenceInputStream *, int)
 Read the objects state from the data stream object. More...
 

Protected Member Functions

 ML_CLASS_HEADER (LUTFCombine)
 
LUT implementation
bool renderLUTNative (LUTDataBase *lutData, LUTIteratorBase *lutIterator) const override
 Render the lookup table into lutData using lutIterator to access and increment the LUT pointers. More...
 
bool renderLUTRescaled (LUTDataBase *lutData, LUTIteratorBase *lutIterator, double minIndex, double maxIndex) const override
 Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers. More...
 
template<typename T >
bool renderLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex, bool rescale) const
 Render the output LUT into lutData using lutIterator to access and increment the LUT pointers. More...
 
- Protected Member Functions inherited from ml::LUTFunction
template<typename T >
bool renderT (LUTData< T > *lutData, bool rescaled, double minIndex, double maxIndex) const
 Perform type-specific, native or rescaled (rescaled = true, rescale to range minIndex ... More...
 
template<typename T >
bool interpolateLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex) const
 Perform type-specific rescaled LUT rendering by. More...
 
 ML_ABSTRACT_CLASS_HEADER (LUTFunction)
 
virtual LUTVisualType getRenderType (LUTDataBase *) const
 Get visual type used for rendering. More...
 
- Protected Member Functions inherited from ml::Base
virtual char * getPersistentState () const
 Returns a C string describing the object's internal state. More...
 
virtual void setPersistentState (const char *)
 Restores the object's internal state from a string that had been previously generated using getPersistentState(). More...
 
virtual void clearPersistentState (char *) const
 Disposes a string previously allocated by getPersistentState(). More...
 

Protected Attributes

std::vector< LUTEntry_entries
 
- Protected Attributes inherited from ml::LUTFunction
LUTVisualType _visualType
 LUT visual type. More...
 
bool _relative
 Flag for relative LUT. More...
 
unsigned int _id
 Unique LUT ID, changed by the changed() method whenever a property of the LUT function object is modified. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from ml::LUTFunction
static unsigned int generateUniqueId (void)
 Generate a unique id (unique for all mlLUTFunctions), this can also be called to get a unique id for a LUTData object manually. More...
 
- Static Protected Attributes inherited from ml::LUTFunction
static unsigned int _gNextId
 Global storage for next unused LUT ID to ensure uniqueness. More...
 

Detailed Description

A LUT function combining several input LUTs into a single output LUT.

Definition at line 28 of file mlLUTFCombine.h.

Member Enumeration Documentation

◆ Mask

gives a mask that is used for combining

Enumerator
MASK_R 
MASK_G 
MASK_B 
MASK_A 
MASK_RGB 
MASK_RGBA 
NUM_MASKS 

Definition at line 70 of file mlLUTFCombine.h.

◆ Mode

gives a mode that is used for combining

Enumerator
REPLACE 
ADD 
BLEND 
SUBTRACT 
MULTIPLY 
MIN 
MAX 
NUM_MODES 

Definition at line 63 of file mlLUTFCombine.h.

Constructor & Destructor Documentation

◆ LUTFCombine()

ml::LUTFCombine::LUTFCombine ( void  )
inline

Constructor.

Definition at line 33 of file mlLUTFCombine.h.

Member Function Documentation

◆ addEntry()

void ml::LUTFCombine::addEntry ( const LUTEntry entry)

add an entry

◆ clearEntries()

void ml::LUTFCombine::clearEntries ( )

clear the entries

◆ getDepth()

int ml::LUTFCombine::getDepth ( void  ) const
overridevirtual

Get native LUT depth (= number of layers, numbering starts at 0)

Reimplemented from ml::LUTFunction.

◆ getEntry()

const LUTEntry& ml::LUTFCombine::getEntry ( int  i) const

get the ith entry (no range checking!)

◆ getHeight()

int ml::LUTFCombine::getHeight ( void  ) const
overridevirtual

Get native LUT height (= number of rows, numbering starts at 0)

Reimplemented from ml::LUTFunction.

◆ getNativeMaxIndex()

double ml::LUTFCombine::getNativeMaxIndex ( void  ) const
overridevirtual

Get native maximum index.

Reimplemented from ml::LUTFunction.

◆ getNativeMaxValue()

double ml::LUTFCombine::getNativeMaxValue ( void  ) const
overridevirtual

Get native maximum LUT value.

Reimplemented from ml::LUTFunction.

◆ getNativeMinIndex()

double ml::LUTFCombine::getNativeMinIndex ( void  ) const
overridevirtual

Get native minimum index.

Reimplemented from ml::LUTFunction.

◆ getNativeMinValue()

double ml::LUTFCombine::getNativeMinValue ( void  ) const
overridevirtual

Get native minimum LUT value.

Reimplemented from ml::LUTFunction.

◆ getNumEntries()

unsigned int ml::LUTFCombine::getNumEntries ( ) const

get number of entries

◆ isValid()

bool ml::LUTFCombine::isValid ( void  ) const
overridevirtual

Return true if the LUT function is valid.

Reimplemented from ml::LUTFunction.

◆ ML_CLASS_HEADER()

ml::LUTFCombine::ML_CLASS_HEADER ( LUTFCombine  )
protected

◆ renderLUT()

template<typename T >
bool ml::LUTFCombine::renderLUT ( LUTData< T > *  lutData,
LUTIterator< T > *  lutIterator,
double  minIndex,
double  maxIndex,
bool  rescale 
) const
protected

Render the output LUT into lutData using lutIterator to access and increment the LUT pointers.

Return true if successful.

◆ renderLUTNative()

bool ml::LUTFCombine::renderLUTNative ( LUTDataBase lutData,
LUTIteratorBase lutIterator 
) const
overrideprotectedvirtual

Render the lookup table into lutData using lutIterator to access and increment the LUT pointers.

Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). Return true if successful.

Implements ml::LUTFunction.

◆ renderLUTRescaled()

bool ml::LUTFCombine::renderLUTRescaled ( LUTDataBase lutData,
LUTIteratorBase lutIterator,
double  minIndex,
double  maxIndex 
) const
overrideprotectedvirtual

Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers.

Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). The LUT is rendered for range minIndex .. maxIndex, but resampled to the index range specified in lutData. Return true if successful.

Reimplemented from ml::LUTFunction.

Member Data Documentation

◆ _entries

std::vector<LUTEntry> ml::LUTFCombine::_entries
protected

Definition at line 124 of file mlLUTFCombine.h.


The documentation for this class was generated from the following file: