MeVisLab Toolbox Reference
SoSampler2D Class Reference

Abstract Open Inventor base class for 2D sampler nodes. More...

#include <SoSampler2D.h>

Inheritance diagram for SoSampler2D:
SoSampler SoUniformShaderParameter SoShaderParameter SoInheritedFramebufferSampler

Static Public Member Functions

static void initClass ()
 Initialize class with runtime type system. More...
 
- Static Public Member Functions inherited from SoSampler
static void initClass ()
 Initialize class with runtime type system. More...
 
- Static Public Member Functions inherited from SoUniformShaderParameter
static void initClass ()
 Initialize class with runtime type system. More...
 
- Static Public Member Functions inherited from SoShaderParameter
static void initClass ()
 Initialize class with runtime type system. More...
 

Public Attributes

SoSFEnum wrapT
 Wrapping mode. Default is REPEAT. More...
 
- Public Attributes inherited from SoSampler
SoSFEnum wrapS
 Wrapping mode. Default is REPEAT. More...
 
SoSFBool enableBorder
 Enable border to be part of the texture. Default is FALSE. More...
 
SoSFVec4f borderColor
 Border color used to for border texture filtering. Only used if 'enableBorder' is FALSE. Default is (0, 0, 0, 0). More...
 
SoSFEnum minFilter
 Minification filter mode. Default is LINEAR. More...
 
SoSFEnum magFilter
 Magnification filter mode. Default is LINEAR. More...
 
SoSFBool use16BitFloat
 Use 16 Bit floating point for the texture format. More...
 
SoSFBool needsTextureCoordinates
 Enable this if the sampler needs the standard inventor texture coordinates. More...
 
- Public Attributes inherited from SoUniformShaderParameter
std::set< SbString > auxUniformParameters
 Auxiliary uniform shader parameters which are maintained by this node. More...
 
- Public Attributes inherited from SoShaderParameter
SoSFString name
 Name given to parameter in high level languages. More...
 

Protected Member Functions

 SoSampler2D ()
 Constructor. More...
 
- Protected Member Functions inherited from SoSampler
 ~SoSampler () override
 
 SoSampler ()
 Constructor. More...
 
GLint getInternalFormat (GLenum glDataType)
 Return specialized texture format for GL data type. More...
 
const char * getTextureFormatName (GLenum internalFormat)
 Return texture format name. More...
 
SbSamplerInfo::TextureType getTextureTypeFromGLFormat (GLenum internalFormat)
 
void postTextureFormatInfo (GLenum target, GLint format)
 Prints channel depths for given target and format. More...
 
void postTextureSizeInfo (GLenum target)
 Prints the size of the bound texture. More...
 
virtual void nameChanged (SoField *field)
 Called when sampler name has changed. More...
 
virtual void texConfigChanged (SoField *)
 Called when texture configuration (e.g. filter mode) has changed. More...
 
- Protected Member Functions inherited from SoUniformShaderParameter
 SoUniformShaderParameter ()
 Constructor. More...
 
- Protected Member Functions inherited from SoShaderParameter
 SoShaderParameter ()
 Constructor. More...
 

Additional Inherited Members

- Public Types inherited from SoSampler
enum  TexGenMode { NORMAL_MAP = GL_NORMAL_MAP_EXT , REFLECTION_MAP = GL_REFLECTION_MAP_EXT }
 Texture gen mode. More...
 
enum  Wrap {
  REPEAT = GL_REPEAT , CLAMP = GL_CLAMP , CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE , CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER ,
  MIRRORED_REPEAT = GL_MIRRORED_REPEAT
}
 Texture wrap type. More...
 
enum  Filter {
  NEAREST = GL_NEAREST , LINEAR = GL_LINEAR , NEAREST_MIPMAP_NEAREST = GL_NEAREST_MIPMAP_NEAREST , NEAREST_MIPMAP_LINEAR = GL_NEAREST_MIPMAP_LINEAR ,
  LINEAR_MIPMAP_NEAREST = GL_LINEAR_MIPMAP_NEAREST , LINEAR_MIPMAP_LINEAR = GL_LINEAR_MIPMAP_LINEAR
}
 Filter methods for minification and magnification. More...
 
- Public Member Functions inherited from SoSampler
void updateParameter (SoUniformParameterBase *uniformBase, SoState *state) override
 Assigns or updates the parameter's value. More...
 
- Public Member Functions inherited from SoUniformShaderParameter
void GLRender (SoGLRenderAction *action) override
 Add this node to element in state. More...
 
virtual void updatePreparation (SoState *)
 Hook for internal preparation steps. More...
 
- Public Member Functions inherited from SoShaderParameter
void callback (SoCallbackAction *) override
 Shut down handling of these actions for children. More...
 
void GLRender (SoGLRenderAction *) override
 
void getBoundingBox (SoGetBoundingBoxAction *) override
 
void getMatrix (SoGetMatrixAction *) override
 
void handleEvent (SoHandleEventAction *) override
 
void pick (SoPickAction *) override
 
- Protected Attributes inherited from SoSampler
SbBool _hasTextureFloat
 TRUE if GL_xxx_texture_float extension is present. More...
 
SbString _sizeUniformName
 name of the uniform ?_size parameter More...
 
unsigned int _textureComponents
 
GLenum _textureDataType
 

Detailed Description

Abstract Open Inventor base class for 2D sampler nodes.

Abstract Open Inventor base class for 2D sampler nodes.

Definition at line 23 of file SoSampler2D.h.

Constructor & Destructor Documentation

◆ SoSampler2D()

SoSampler2D::SoSampler2D ( )
protected

Constructor.

Member Function Documentation

◆ initClass()

static void SoSampler2D::initClass ( )
static

Initialize class with runtime type system.

Member Data Documentation

◆ wrapT

SoSFEnum SoSampler2D::wrapT

Wrapping mode. Default is REPEAT.

Definition at line 32 of file SoSampler2D.h.


The documentation for this class was generated from the following file: