MeVisLab Toolbox Reference
View2DShader.h File Reference
#include "SoView2DSystem.h"
#include "mlDataTypes.h"
#include <Inventor/SbLinear.h>
#include "View2DTexture.h"
#include "mlGLResourceManager.h"

Go to the source code of this file.

Classes

class  View2DShader
 base class for hardware shaders that can be used on a View2DTexture More...
 
class  View2DTextureLUTShader
 abstract base class for shaders that use a 2D texture for LUT lookup More...
 

Namespaces

namespace  ml
 Main documentation file for ML users and developers.
 

Macros

#define VIEW2D_BICUBIC_FILTER_TEX_SIZE   256
 Base class for hardware shaders that can be used on a View2DTexture.
 

Macro Definition Documentation

◆ VIEW2D_BICUBIC_FILTER_TEX_SIZE

#define VIEW2D_BICUBIC_FILTER_TEX_SIZE   256

Base class for hardware shaders that can be used on a View2DTexture.

Definition at line 25 of file View2DShader.h.