View2DAlignYMode
slice align mode y
@ VIEW2D_FIXED_MM_PER_VIEWER_HEIGHT
@ VIEW2D_FIXED_PIXELS_PER_VOXEL_X_SCALED_FOR_HIDPI
@ VIEW2D_FIXED_PIXELS_PER_VOXEL_Y_SCALED_FOR_HIDPI
@ VIEW2D_FIXED_PIXELS_PER_MM_SCALED_FOR_HIDPI
@ VIEW2D_FIXED_PIXELS_PER_VOXEL_Y
@ VIEW2D_FIXED_MM_PER_VIEWER_WIDTH
@ VIEW2D_SCALE_TO_VIEWER_IGNORE_RATIO
@ VIEW2D_FIXED_PIXELS_PER_VOXEL_X
@ VIEW2D_FIXED_PIXELS_PER_MM
View2DLutPrecision
allows to set the precision of the LUT
View2DTextureFilter
Filter mode.
@ FILTER_NEAREST
Nearest Neighbor filtering.
@ FILTER_ARGB
Filter used for rendering color textures with flipped ARGB order.
@ FILTER_TEXT_HALO
Halo filter used for text rendering.
@ FILTER_LINEAR_POSTCLASS
Bilinear filtering (before classification/LUT)
@ FILTER_COUNT
FILTER_TEXT_HALO shall not count as a regular filter.
@ FILTER_CUBIC_POSTCLASS
Bicubic filtering (before classification)
@ FILTER_LINEAR
Bilinear filtering (after classification/LUT)
View2DBlendMode
Blend mode.
@ BLEND_PREMULTIPLIED_BLEND
View2DAlignXMode
slice align mode x
View2DSliceCachingMode
Caching mode.
View2DBlendMode sliceBlendModeType