Go to the source code of this file.
|
| enum | View2DCineMode { CINE_Z = 0
, CINE_T
, CINE_ZT
, CINE_TZ
} |
| |
| enum | View2DCineDir { CINE_FORWARD = 0
, CINE_PINGPONG
} |
| |
| enum | View2DCineRepeat { CINE_ONCE = 0
, CINE_REPEAT
} |
| |
| enum | View2DZoomMode {
VIEW2D_AUTO_ZOOM
, VIEW2D_AUTO_ZOOM_X
, VIEW2D_AUTO_ZOOM_Y
, VIEW2D_FIXED_PIXELS_PER_VOXEL_X
,
VIEW2D_FIXED_PIXELS_PER_VOXEL_Y
, VIEW2D_FIXED_PIXELS_PER_MM
, VIEW2D_FIXED_MM_PER_VIEWER_HEIGHT
, VIEW2D_FIXED_MM_PER_VIEWER_WIDTH
,
VIEW2D_SCALE_TO_VIEWER_IGNORE_RATIO
, VIEW2D_FIXED_PIXELS_PER_VOXEL_X_SCALED_FOR_HIDPI
, VIEW2D_FIXED_PIXELS_PER_VOXEL_Y_SCALED_FOR_HIDPI
, VIEW2D_FIXED_PIXELS_PER_MM_SCALED_FOR_HIDPI
} |
| |
| enum | View2DLutPrecision { VIEW2D_LUT_AUTO
, VIEW2D_LUT_8BIT
, VIEW2D_LUT_12BIT
, VIEW2D_LUT_16BIT
} |
| | allows to set the precision of the LUT More...
|
| |
| enum | View2DBlendMode {
BLEND_MAXIMUM = 0
, BLEND_ADD
, BLEND_MINIMUM
, BLEND_REPLACE
,
BLEND_REVERSE_SUBTRACT
, BLEND_SUBTRACT
, BLEND_BLEND
, BLEND_PREMULTIPLIED_BLEND
,
BLEND_SCREEN
, BLEND_NUMENTRIES
} |
| | Blend mode. More...
|
| |
| enum | View2DAlignXMode { SLICE_ALIGNX_CENTER = 0
, SLICE_ALIGNX_LEFT
, SLICE_ALIGNX_RIGHT
} |
| | slice align mode x More...
|
| |
| enum | View2DAlignYMode { SLICE_ALIGNY_CENTER = 0
, SLICE_ALIGNY_TOP
, SLICE_ALIGNY_BOTTOM
} |
| | slice align mode y More...
|
| |
| enum | View2DSliceCachingMode { SLICE_CACHING_OFF = 0x01
, SLICE_CACHING_PARTIAL = 0x02
, SLICE_CACHING_COMPLETE = 0x03
} |
| | Caching mode. More...
|
| |
| enum | View2DTextureFilter {
FILTER_LINEAR = 0
, FILTER_NEAREST
, FILTER_LINEAR_POSTCLASS
, FILTER_CUBIC_POSTCLASS
,
FILTER_TEXT_HALO
, FILTER_ARGB
, FILTER_COUNT = FILTER_TEXT_HALO
} |
| | Filter mode. More...
|
| |
◆ sliceBlendModeType
◆ View2DAlignXMode
slice align mode x
| Enumerator |
|---|
| SLICE_ALIGNX_CENTER | |
| SLICE_ALIGNX_LEFT | |
| SLICE_ALIGNX_RIGHT | |
Definition at line 67 of file SoView2DDefinitions.h.
◆ View2DAlignYMode
slice align mode y
| Enumerator |
|---|
| SLICE_ALIGNY_CENTER | |
| SLICE_ALIGNY_TOP | |
| SLICE_ALIGNY_BOTTOM | |
Definition at line 74 of file SoView2DDefinitions.h.
◆ View2DBlendMode
Blend mode.
| Enumerator |
|---|
| BLEND_MAXIMUM | |
| BLEND_ADD | |
| BLEND_MINIMUM | |
| BLEND_REPLACE | |
| BLEND_REVERSE_SUBTRACT | |
| BLEND_SUBTRACT | |
| BLEND_BLEND | |
| BLEND_PREMULTIPLIED_BLEND | |
| BLEND_SCREEN | |
| BLEND_NUMENTRIES | |
Definition at line 51 of file SoView2DDefinitions.h.
◆ View2DCineDir
◆ View2DCineMode
◆ View2DCineRepeat
◆ View2DLutPrecision
allows to set the precision of the LUT
| Enumerator |
|---|
| VIEW2D_LUT_AUTO | |
| VIEW2D_LUT_8BIT | |
| VIEW2D_LUT_12BIT | |
| VIEW2D_LUT_16BIT | |
Definition at line 43 of file SoView2DDefinitions.h.
◆ View2DSliceCachingMode
Caching mode.
| Enumerator |
|---|
| SLICE_CACHING_OFF | |
| SLICE_CACHING_PARTIAL | |
| SLICE_CACHING_COMPLETE | |
Definition at line 81 of file SoView2DDefinitions.h.
◆ View2DTextureFilter
Filter mode.
| Enumerator |
|---|
| FILTER_LINEAR | Bilinear filtering (after classification/LUT)
|
| FILTER_NEAREST | Nearest Neighbor filtering.
|
| FILTER_LINEAR_POSTCLASS | Bilinear filtering (before classification/LUT)
|
| FILTER_CUBIC_POSTCLASS | Bicubic filtering (before classification)
|
| FILTER_TEXT_HALO | Halo filter used for text rendering.
|
| FILTER_ARGB | Filter used for rendering color textures with flipped ARGB order.
|
| FILTER_COUNT | FILTER_TEXT_HALO shall not count as a regular filter.
|
Definition at line 88 of file SoView2DDefinitions.h.
◆ View2DZoomMode
| Enumerator |
|---|
| VIEW2D_AUTO_ZOOM | |
| VIEW2D_AUTO_ZOOM_X | |
| VIEW2D_AUTO_ZOOM_Y | |
| VIEW2D_FIXED_PIXELS_PER_VOXEL_X | |
| VIEW2D_FIXED_PIXELS_PER_VOXEL_Y | |
| VIEW2D_FIXED_PIXELS_PER_MM | |
| VIEW2D_FIXED_MM_PER_VIEWER_HEIGHT | |
| VIEW2D_FIXED_MM_PER_VIEWER_WIDTH | |
| VIEW2D_SCALE_TO_VIEWER_IGNORE_RATIO | |
| VIEW2D_FIXED_PIXELS_PER_VOXEL_X_SCALED_FOR_HIDPI | |
| VIEW2D_FIXED_PIXELS_PER_VOXEL_Y_SCALED_FOR_HIDPI | |
| VIEW2D_FIXED_PIXELS_PER_MM_SCALED_FOR_HIDPI | |
Definition at line 27 of file SoView2DDefinitions.h.