MeVisLab Toolbox Reference
SoUniformShaderParameterElement.h
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12
13#ifndef SO_UNIFORM_SHADER_PARAMETER_ELEMENT_H
14#define SO_UNIFORM_SHADER_PARAMETER_ELEMENT_H
15
16
18
19#include "SoShaderSystem.h"
20#include <Inventor/elements/SoAccumulatedElement.h>
21#include <Inventor/SoLists.h>
22
24
26class INVENTOR_SHADER_API SoUniformShaderParameterElement : public SoAccumulatedElement
27{
28 typedef SoAccumulatedElement inherited;
29
30 SO_ELEMENT_HEADER(SoUniformShaderParameterElement);
31
32 public:
33
35 void init(SoState *state) override;
36
39
42
44 static void clear(SoState *state, SoNode *node);
45
47 static const SoNodeList &get(SoState *state);
48
50 void push(SoState *state) override;
51
52 SoINTERNAL public:
53
55 static void initClass();
56
57 protected:
58
61};
62
63#endif // _SO_UNIFORM_SHADER_PARAMETER_ELEMENT_
Open Inventor element storing a list of shader parameter nodes.
static void set(SoState *state, SoUniformShaderParameter *shaderParameter)
Truncate the shader parameter list to zero length and set only this parameter.
SoNodeList _shaderParameters
List of shader parameter nodes.
static const SoNodeList & get(SoState *state)
Returns the current list of shader parameters from the state.
void init(SoState *state) override
Initialize element.
static void add(SoState *state, SoUniformShaderParameter *shaderParameter)
Add to the current shader parameter list.
void push(SoState *state) override
Overrides push() method to copy values from next instance in the stack.
static void clear(SoState *state, SoNode *node)
Clear list.
static void initClass()
Initialize class with runtime type system.
Abstract Open Inventor base class for uniform shader parameter nodes.
Target mlrange_cast(Source arg)
Generic version of checked ML casts.