13 #ifndef SO_MULTI_PASS_FRAMEBUFFER_SAMPLER_ELEMENT_H
14 #define SO_MULTI_PASS_FRAMEBUFFER_SAMPLER_ELEMENT_H
19 #include "SoShaderSystem.h"
20 #include <Inventor/elements/SoAccumulatedElement.h>
21 #include <Inventor/SoLists.h>
28 typedef SoAccumulatedElement inherited;
35 void init(SoState *state)
override;
41 static const SoNodeList &
get(SoState *state);
44 void push(SoState *state)
override;
Internal Open Inventor element not meant to be used in SDK.
void push(SoState *state) override
Overrides push() method to copy values from next instance in the stack.
static const SoNodeList & get(SoState *state)
Returns the current list of samplers from the state.
SoNodeList _samplers
List of sampler nodes.
static void initClass()
Initialize class with runtime type system.
static void add(SoState *state, SoMultiPassFramebufferSampler *sampler)
Add to sampler list.
void init(SoState *state) override
Initialize element.
Open Inventor node to accumulate multiple render passes in a sampler.