MeVisLab Resolution Independence API
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Sampler node that uses a 1D ML subimage to define a 1D sampler. More...
#include <SoMLSampler1D.h>
Public Member Functions | |
SoMLSampler1D () | |
Constructor. | |
Public Member Functions inherited from SoMLSampler | |
void | GLRender (SoGLRenderAction *action) override |
Set ML image properties in state. | |
void | updateParameter (SoUniformParameterBase *uniformBase, SoState *state) override |
Assigns or updates the parameter's value. | |
Public Member Functions inherited from SoSampler | |
void | updateParameter (SoUniformParameterBase *uniformBase, SoState *state) override |
Assigns or updates the parameter's value. | |
Public Member Functions inherited from SoUniformShaderParameter | |
void | GLRender (SoGLRenderAction *action) override |
Add this node to element in state. | |
virtual void | updatePreparation (SoState *) |
Hook for internal preparation steps. | |
Public Member Functions inherited from SoShaderParameter | |
void | callback (SoCallbackAction *) override |
Shut down handling of these actions for children. | |
void | GLRender (SoGLRenderAction *) override |
void | getBoundingBox (SoGetBoundingBoxAction *) override |
void | getMatrix (SoGetMatrixAction *) override |
void | handleEvent (SoHandleEventAction *) override |
void | pick (SoPickAction *) override |
Static Public Member Functions | |
static void | initClass () |
Initialize class with runtime type system. | |
Static Public Member Functions inherited from SoMLSampler | |
static void | initClass () |
Initialize class with runtime type system. | |
Static Public Member Functions inherited from SoImageSampler | |
static void | initClass () |
Initialize class with runtime type system. | |
Static Public Member Functions inherited from SoSampler | |
static void | initClass () |
Initialize class with runtime type system. | |
Static Public Member Functions inherited from SoUniformShaderParameter | |
static void | initClass () |
Initialize class with runtime type system. | |
Static Public Member Functions inherited from SoShaderParameter | |
static void | initClass () |
Initialize class with runtime type system. | |
Public Attributes | |
SoSFUInt32 | startY |
Origin of the 1d slice in y dimension. Default is 0. | |
SoSFUInt32 | startZ |
Origin of the 1d slice in z dimension. Default is 0. | |
Public Attributes inherited from SoMLSampler | |
SoSFMLImage | image |
ML image connector. | |
SoSFUInt32 | startT |
Origin of the image in T dimension. Default is 0. | |
SoSFUInt32 | startU |
Origin of the image in U dimension. Default is 0. | |
Public Attributes inherited from SoSampler | |
SoSFEnum | wrapS |
Wrapping mode. Default is REPEAT. | |
SoSFBool | enableBorder |
Enable border to be part of the texture. Default is FALSE. | |
SoSFVec4f | borderColor |
Border color used to for border texture filtering. Only used if 'enableBorder' is FALSE. Default is (0, 0, 0, 0). | |
SoSFEnum | minFilter |
Minification filter mode. Default is LINEAR. | |
SoSFEnum | magFilter |
Magnification filter mode. Default is LINEAR. | |
SoSFBool | use16BitFloat |
Use 16 Bit floating point for the texture format. | |
SoSFBool | needsTextureCoordinates |
Enable this if the sampler needs the standard inventor texture coordinates. | |
Public Attributes inherited from SoUniformShaderParameter | |
std::set< SbString > | auxUniformParameters |
Auxiliary uniform shader parameters which are maintained by this node. | |
Public Attributes inherited from SoShaderParameter | |
SoSFString | name |
Name given to parameter in high level languages. | |
Protected Member Functions | |
~SoMLSampler1D () override | |
Destructor. | |
void | setGLTexImage (GLenum target, const XVImageSize &textureSize, GLint internalFormat, GLint format, GLenum textureDataType, const GLvoid *textureData) override |
Set the OpenGL texture. | |
void | calcSubImgProps (XVImageSize &subImgPosition, XVImageSize &subImgSize) override |
Calculate position and size of used sub image by evaluation of fields. | |
Protected Member Functions inherited from SoMLSampler | |
SoMLSampler () | |
Constructor. | |
~SoMLSampler () override | |
Destructor. | |
GLenum | MLToGLDataType (const MLDataType &dType) |
Return OpenGL data type for given ML data type. Returns GL_NONE for unknown ML data types. | |
MLuint8 * | loadAndReformatSubImg (const XVImageSize &pos, const XVImageSize &size) |
Load ML image and reformat memory to be suitable for OpenGL texturing. | |
void | texConfigChanged (SoField *field) override |
Called when texture configuration (e.g. filter mode) has changed. | |
void | imageChanged () override |
Called when the ML images has changed. | |
void | imageChangedCB (SoField *field) |
virtual void | getTextureDataFromImage (const XVImageSize &pos, const XVImageSize &size) |
Extract the texture data from the input ML image and store it in the textureData buffer. | |
Protected Member Functions inherited from SoImageSampler | |
SoImageSampler () | |
Constructor. | |
~SoImageSampler () override | |
Destructor. | |
virtual void | freeTextureBuffer () |
Delete the texture buffer(s). | |
virtual void | updateTextureHandle () |
Creates texture handle and binds it. | |
virtual void | updateTextureFilteringParameters () |
Sets parameters for texture filtering. | |
virtual void | updateTextureWrappingParameters () |
Sets parameters for texture wrapping in OpenGL. | |
virtual void | uploadTextureBuffer () |
Uploads data stored in _textureBuffer using setGLTexImage. | |
virtual void | uploadDummyTexture (GLenum target) |
Upload a dummy texture consisting of one black voxel using setGLTexImage. | |
virtual void | generateMipmap () |
Generates mipmap. | |
virtual void | updateTextureBuffer () |
Calls imageChanged() if _textureBuffer is empty. | |
virtual void | updateSamplerInfo (SoUniformParameterBase *uniformBase, SoState *state) |
Set info about the purpose of the uniform parameter and add info about sampler to state. | |
Protected Member Functions inherited from SoSampler | |
~SoSampler () override | |
SoSampler () | |
Constructor. | |
GLint | getInternalFormat (GLenum glDataType) |
Return specialized texture format for GL data type. | |
const char * | getTextureFormatName (GLenum internalFormat) |
Return texture format name. | |
SbSamplerInfo::TextureType | getTextureTypeFromGLFormat (GLenum internalFormat) |
void | postTextureFormatInfo (GLenum target, GLint format) |
Prints channel depths for given target and format. | |
void | postTextureSizeInfo (GLenum target) |
Prints the size of the bound texture. | |
virtual void | nameChanged (SoField *field) |
Called when sampler name has changed. | |
Protected Member Functions inherited from SoUniformShaderParameter | |
SoUniformShaderParameter () | |
Constructor. | |
Protected Member Functions inherited from SoShaderParameter | |
SoShaderParameter () | |
Constructor. | |
Additional Inherited Members | |
Public Types inherited from SoSampler | |
enum | TexGenMode { NORMAL_MAP = GL_NORMAL_MAP_EXT , REFLECTION_MAP = GL_REFLECTION_MAP_EXT } |
Texture gen mode. More... | |
enum | Wrap { REPEAT = GL_REPEAT , CLAMP = GL_CLAMP , CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE , CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER , MIRRORED_REPEAT = GL_MIRRORED_REPEAT } |
Texture wrap type. More... | |
enum | Filter { NEAREST = GL_NEAREST , LINEAR = GL_LINEAR , NEAREST_MIPMAP_NEAREST = GL_NEAREST_MIPMAP_NEAREST , NEAREST_MIPMAP_LINEAR = GL_NEAREST_MIPMAP_LINEAR , LINEAR_MIPMAP_NEAREST = GL_LINEAR_MIPMAP_NEAREST , LINEAR_MIPMAP_LINEAR = GL_LINEAR_MIPMAP_LINEAR } |
Filter methods for minification and magnification. More... | |
Protected Attributes inherited from SoMLSampler | |
SbSamplerInfo::TextureType | _internTexFormat |
Value points to internal texture format. | |
SbMLImageProperties | _imgProps |
ML image properties. | |
Protected Attributes inherited from SoImageSampler | |
ml::GLTexture | _textureRes |
MLuint8 * | _textureBuffer |
Buffered texture that is uploaded. | |
SbBool | _isTextureModified |
Indicates changes in the internal texture. | |
SbSamplerInfo::TextureType | _internTexFormat |
Value points to internal texture format. | |
XVImageSize | _textureSize |
size of the internal texture | |
GLenum | _target |
Specifies the target to which the texture is bound. | |
SoUniformParameterBase::SamplerType | _samplerType |
Specifies the sampler type. Must be either SAMPLER_1D, SAMPLER_2D, SAMPLER_3D or SAMPLER_CUBEMAP. | |
Protected Attributes inherited from SoSampler | |
SbBool | _hasTextureFloat |
TRUE if GL_xxx_texture_float extension is present. | |
SbString | _sizeUniformName |
name of the uniform ?_size parameter | |
unsigned int | _textureComponents |
GLenum | _textureDataType |
Sampler node that uses a 1D ML subimage to define a 1D sampler.
Sampler node that uses a 1D ML subimage to define a 1D sampler.
Definition at line 25 of file SoMLSampler1D.h.
SoMLSampler1D::SoMLSampler1D | ( | ) |
Constructor.
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overrideprotected |
Destructor.
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overrideprotectedvirtual |
Calculate position and size of used sub image by evaluation of fields.
Implements SoMLSampler.
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static |
Initialize class with runtime type system.
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overrideprotectedvirtual |
Set the OpenGL texture.
Implements SoImageSampler.
SoSFUInt32 SoMLSampler1D::startY |
Origin of the 1d slice in y dimension. Default is 0.
Definition at line 34 of file SoMLSampler1D.h.
SoSFUInt32 SoMLSampler1D::startZ |
Origin of the 1d slice in z dimension. Default is 0.
Definition at line 37 of file SoMLSampler1D.h.