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SoUnits.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
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10  * This library is distributed in the hope that it will be useful,
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13  * Lesser General Public License for more details.
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15  * Further, this software is distributed without any warranty that it is
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19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoUnits node class.
48  |
49  | Author(s) : Paul S. Strauss
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_UNITS_
56 #define _SO_UNITS_
57 
60 
61 
64 
98 
100 
102 
103  public:
104  enum Units {
118  NAUTICAL_MILES
119  };
120 
122 
123 
126 
128 
131 
132  SoEXTENDER public:
133  virtual void doAction(SoAction *action);
134  virtual void callback(SoCallbackAction *action);
135  virtual void getBoundingBox(SoGetBoundingBoxAction *action);
136  virtual void getMatrix(SoGetMatrixAction *action);
137  virtual void GLRender(SoGLRenderAction *action);
138  virtual void pick(SoPickAction *action);
139 
140  SoINTERNAL public:
141  static void initClass();
142 
143  protected:
144  virtual ~SoUnits();
145 
146  private:
147  static const float factor[14];
148 };
149 
150 #endif /* _SO_UNITS_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Abstract base class for picking objects in a scene.
Definition: SoPickAction.h:77
Field containing an enumerated value.
Definition: SoSFEnum.h:93
Abstract base class for all geometric transformation nodes.
Node that scales to convert units of length.
Definition: SoUnits.h:99
SoUnits()
Creates a unit conversion node with default settings.
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
@ NANOMETERS
Definition: SoUnits.h:110
@ KILOMETERS
Definition: SoUnits.h:112
@ POINTS
Definition: SoUnits.h:115
@ MILLIMETERS
Definition: SoUnits.h:107
@ CENTIMETERS
Definition: SoUnits.h:106
@ MICRONS
Definition: SoUnits.h:109
@ ANGSTROMS
Definition: SoUnits.h:111
@ MILES
Definition: SoUnits.h:117
@ YARDS
Definition: SoUnits.h:116
@ METERS
Definition: SoUnits.h:105
@ FEET
Definition: SoUnits.h:113
@ INCHES
Definition: SoUnits.h:114
@ MICROMETERS
Definition: SoUnits.h:108
virtual void pick(SoPickAction *action)
virtual ~SoUnits()
virtual void callback(SoCallbackAction *action)
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
static void initClass()
SoSFEnum units
Defines the current unit.
Definition: SoUnits.h:125
virtual void getMatrix(SoGetMatrixAction *action)