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SoComplexityTypeElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
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8 * version 2.1 of the License, or (at your option) any later version.
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10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
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15 * Further, this software is distributed without any warranty that it is
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19 * any, provided herein do not apply to combinations of this program with
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22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoComplexityTypeElement class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_COMPLEXITY_TYPE_ELEMENT
56#define _SO_COMPLEXITY_TYPE_ELEMENT
57
59
68
70
72
73 public:
75 enum Type {
78 BOUNDING_BOX
79 };
80
82 virtual void init(SoState *state);
83
85 static void set(SoState *state, Type type);
86
87#ifndef IV_STRICT
88 static void set(SoState *state, SoNode *, Type type)
89 { set(state, type); }
90#endif
91
93 static Type get(SoState *state)
94 { return (Type)SoInt32Element::get(classStackIndex, state); }
95
97 static Type getDefault() { return OBJECT_SPACE; }
98
100 virtual void print(FILE *fp) const;
101
102 SoINTERNAL public:
104 static void initClass();
105
106 protected:
108};
109
110#endif /* _SO_COMPLEXITY_TYPE_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
Element that stores the current complexity type.
static Type get(SoState *state)
Returns current complexity type from the state.
static void initClass()
Initializes the SoComplexityTypeElement class.
virtual void print(FILE *fp) const
Prints element (for debugging)
Type
These are the available complexity types:
@ OBJECT_SPACE
Complexity computed in object space.
@ SCREEN_SPACE
Complexity computed in screen space.
static void set(SoState *state, Type type)
Sets the current complexity type in the state.
virtual void init(SoState *state)
Initializes element.
static Type getDefault()
Returns the default complexity type.
static void set(SoState *state, SoNode *, Type type)
virtual ~SoComplexityTypeElement()
Subclasses store a single int32_t, int, or enum value.
static int32_t get(int stackIndex, SoState *state)
Get value.
static void set(int stackIndex, SoState *state, int32_t value)
Set value.
Abstract base class for all database nodes.
Definition SoNode.h:103
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82