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SoComplexityElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
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10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
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15 * Further, this software is distributed without any warranty that it is
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18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
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22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoComplexityElement class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_COMPLEXITY_ELEMENT
56#define _SO_COMPLEXITY_ELEMENT
57
59
68
70
72
73 public:
75 virtual void init(SoState *state);
76
78 static void set(SoState *state, float comp)
79 { SoFloatElement::set(classStackIndex, state, comp); }
80
81#ifndef IV_STRICT
82 static void set(SoState *state, SoNode *, float comp)
83 { set(state, comp); }
84#endif
85
87 static float get(SoState *state)
88 { return SoFloatElement::get(classStackIndex, state); }
89
91 static float getDefault() { return 0.5; }
92
93 SoINTERNAL public:
95 static void initClass();
96
97 protected:
99};
100
101#endif /* _SO_COMPLEXITY_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
Element that stores the current shape complexity.
static void initClass()
Initializes the SoComplexityElement class.
static float get(SoState *state)
Returns current complexity from the state.
virtual ~SoComplexityElement()
static void set(SoState *state, SoNode *, float comp)
virtual void init(SoState *state)
Initializes element.
static float getDefault()
Returns the default complexity.
static void set(SoState *state, float comp)
Sets the current complexity in the state.
Subclasses store a single float, int, or enum value.
static float get(int stackIndex, SoState *state)
Get value.
static void set(int stackIndex, SoState *state, float value)
Set value.
Abstract base class for all database nodes.
Definition SoNode.h:103
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82