KeyFrameBox¶
- MLModule¶
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Purpose¶
The module KeyFrameBox computes the bounding box of an attached ml.KeyFrameList.
Windows¶
Default Panel¶
Input Fields¶
input0¶
- name: input0, type: Image¶
Input reference image for obtaining a world matrix.
inputKeyFrames¶
- name: inputKeyFrames, type: KeyFrameList(MLBase)¶
List of key frames to compute the bounding box.
For accessing this object via scripting, see the Scripting Reference:
MLKeyFrameListWrapper.
Parameter Fields¶
Field Index¶
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Visible Fields¶
Frame Width¶
- name: frameWidth, type: Double, default: 50, minimum: 0, maximum: 200¶
Sets the width of the key frames.
Box Outset¶
- name: boxOutset, type: Double, default: 0, minimum: -10, maximum: 10¶
Sets an offset to change the keyframes’ size. The value can be positive or negative.
Allow Rotation¶
- name: allowRotation, type: Bool, default: FALSE¶
If checked, the rotation of keyframes is taken into account.
World Box Min¶
- name: worldBoxMin, type: Vector3, persistent: no¶
Shows the lower, front, left-hand corner of the bounding box in world coordinates.
World Box Max¶
- name: worldBoxMax, type: Vector3, persistent: no¶
Shows the upper, rear, right-hand corner of the bounding box in world coordinates.
World Box¶
- name: worldBox, type: String, persistent: no¶
Shows the bounding box in world coordinates as a space-separated list of scalars.
Voxel Box Min¶
- name: voxelBoxMin, type: Vector3, persistent: no¶
Shows the lower, front, left-hand corner of the bounding box in voxel coordinates.
Voxel Box Max¶
- name: voxelBoxMax, type: Vector3, persistent: no¶
Shows the upper, rear, right-hand corner of the bounding box in voxel coordinates.
Voxel Box¶
- name: voxelBox, type: String, persistent: no¶
Shows the bounding box in voxel coordinates as a space-separated list of scalars.