GraphManager¶
-
MLModule
¶ author MeVis Medical Solutions AG
package MeVisLab/Standard
dll MLGraphEditing
definition MLGraphEditing.def see also SoVascularSystem
,WEMVascularSystem
,DtfSkeletonization
keywords vascular
,vessel
,skeleton
Purpose¶
The module GraphManager
holds a Graph object and enables undo/redo operations of Graph editing.
It also allows for directing the Graph and for splitting the Graph on base of a given Flooding Value
.
Input Fields¶
inGraph¶
-
name:
inGraph
, type:
Graph(MLBase)
¶ Input Graph object.
For accessing this object via scripting see the Scripting Reference:MLGraphWrapper
.
inUndoContext¶
-
name:
inUndoContext
, type:
UndoContext(MLBase)
¶ Input undo/redo context (
UndoManager
).For accessing this object via scripting see the Scripting Reference:MLUndoContextWrapper
.
Output Fields¶
outGraph¶
-
name:
outGraph
, type:
Graph(MLBase)
¶ Output Graph for visualization or direct manipulation (no undo/redo here).
For accessing this object via scripting see the Scripting Reference:MLGraphWrapper
.
Parameter Fields¶
Field Index¶
Clear : Trigger |
Copy And Direct Input Graph : Trigger |
Copy Input Graph : Trigger |
Create Undo Step : Trigger |
Flooding Value : Float |
Restore State : Trigger |
Store State : Trigger |
Visible Fields¶
Copy Input Graph¶
-
name:
copyInputGraph
, type:
Trigger
¶ If pressed, the input Graph is copied internally as it is.
Copy And Direct Input Graph¶
-
name:
copyAndDirectInputGraph
, type:
Trigger
¶ If pressed, the input Graph is copied internally, and is being split based on the given
Flooding Value
. New root nodes are determined, and the graph is being directed based on these roots, so that the graph consists of trees with cyclic edges being marked as such.Graph objects (loaded or generated by
DtfSkeletonization
) are sometimes not directed properly.
Flooding Value¶
-
name:
floodingValue
, type:
Float
, default:
0
, minimum:
0
, maximum:
1
¶ Sets a value in [0..1] for splitting a Graph. A value of 0 will not split the Graph, a value of 1 will split the Graph on as many ‘weak’ links as possible.
Changing the value triggers splitting and directing the graph including determination of new root nodes.
Store State¶
-
name:
storeState
, type:
Trigger
¶ If pressed, the current Graph is copied; on pressing
Restore State
, that Graph is recreated.
Restore State¶
-
name:
restoreState
, type:
Trigger
¶ If pressed, the once copied Graph on pressing
Store State
is being recreated.