GenericPointingAction

MLModule

genre

Interaction

author

MeVis Medical Solutions AG

package

MeVisLab/Standard

dll

SoInteractionControllers

definition

SoInteractionControllers.def

see also

SoInteractionInfo, SoInteractionMapping, GenericSoView2DPointingAction

keywords

mouse, event, handler, managed, interaction, scheme

Purpose

The module GenericPointingAction serves the same purpose as SoMouseGrabber, but for the Managed Interaction scheme, which abstracts from single mouse events and instead works with pointing action objects.

Usage

Usage of this module in most cases requires the use of FieldListeners attached to at least one of Relative Position or Absolute Position and Dragging:

Dragging signals the start and end of a drag operation, while Relative Position or Absolute Position signal changes of the mouse position before and during the drag.

Windows

Default Panel

../../../Modules/Inventor/SoInteractionControllers/mhelp/Images/Screenshots/GenericPointingAction._default.png

The Current State tab shows all the variable state of the pointing action.

The Drag Distance tab shows the value and configuration of the accumulated drag distance.

The Configuration tab shows the static state of the pointing action.

Output Fields

output

name: output, type: SoNode

Simply connect the output of this module into an Open Inventor scene.

Parameter Fields

Field Index

Absolute Position: Vector2

Description: String

Number of Modes: Integer

Action ID: String

Dragging: Bool

Position Sensitive: Bool

Alt: Enum

Dragging Mode: Integer

Provider ID: String

Button1: Enum

draggingEnded: Trigger

Relative Position: Vector2

Button2: Enum

draggingStarted: Trigger

Sensitive At Current Position: Bool

Button3: Enum

Enabled: Bool

Sensitivity (sensitivityX): Double

checkPosition: Trigger

Icon File: String

Sensitivity (sensitivityY): Double

Clamp To Max X: Bool

In Viewer: Bool

Shift: Enum

Clamp To Max Y: Bool

Is Selected: Bool

Status Message: String

Clamp To Min X: Bool

Max (maxX): Double

User Name: String

Clamp To Min Y: Bool

Max (maxY): Double

Value (offsetX): Double

Ctrl: Enum

Min (minX): Double

Value (offsetY): Double

Cursor Shape: Enum

Min (minY): Double

Visible Fields

Enabled

name: enabled, type: Bool, default: TRUE

If checked, the action provided by this module is enabled in the scene.

Provider ID

name: providerID, type: String, default: GenericPointingAction

Sets the provider ID of the action.

Normally, this would be the instanceName of the module, but it might be useful to assign the same name to several actions in the same macro module.

Action ID

name: actionID, type: String, default: default

Sets the ID for the action.

This ID can be used to override, e.g., the mouse button binding of this action from the outside. It should be a unique name that clearly identifies this action.

User Name

name: userName, type: String

Sets a name that is presented to the user in appropriate places (e.g., menus).

How this value is really used depends on the software environment and may be overridden.

Description

name: description, type: String

Sets a description of the action.

How this value is really used depends on the software environment and may be overridden.

Icon File

name: iconFile, type: String

Sets a the path to an image file usable as an icon representing this action.

How this value is really used depends on the software environment and may be overridden.

Button1

name: button1, type: Enum, default: PRESSED

Sets how this action should react on the left mouse button.

This is only a default and may be overridden by the software environment.

Values:

Title

Name

Description

​Ignored

​IGNORED

​Ignore if this button is pressed or not.

​Pressed

​PRESSED

​This button must be pressed.

​Released

​RELEASED

​This button may not be pressed.

Button2

name: button2, type: Enum, default: RELEASED

Middle mouse button specifier.

For details see Button1

Values:

Title

Name

​Ignored

​IGNORED

​Pressed

​PRESSED

​Released

​RELEASED

Button3

name: button3, type: Enum, default: RELEASED

Right mouse button specifier.

For details see Button1

Values:

Title

Name

​Ignored

​IGNORED

​Pressed

​PRESSED

​Released

​RELEASED

Shift

name: shift, type: Enum, default: RELEASED

Shift modifier key specifier.

For details see Button1

Values:

Title

Name

​Ignored

​IGNORED

​Pressed

​PRESSED

​Released

​RELEASED

Ctrl

name: ctrl, type: Enum, default: RELEASED

Control modifier key specifier.

For details see Button1

Values:

Title

Name

​Ignored

​IGNORED

​Pressed

​PRESSED

​Released

​RELEASED

Alt

name: alt, type: Enum, default: RELEASED

Alt modifier key specifier.

For details see Button1

Values:

Title

Name

​Ignored

​IGNORED

​Pressed

​PRESSED

​Released

​RELEASED

Relative Position

name: relativePosition, type: Vector2, persistent: no

Shows the position of the mouse pointer in the viewer in relative coordinates ranging from 0 to 1. This is only valid while In Viewer is true.

Absolute Position

name: absolutePosition, type: Vector2, persistent: no

Shows the position of the mouse pointer in the viewer in absolute pixel. This is only valid while In Viewer is true.

In Viewer

name: inViewer, type: Bool, persistent: no

Shows whether the mouse pointer is over the/any viewer.

Value (offsetX)

name: offsetX, type: Double, default: 0.5

Sets and shows the horizontal component of the accumulated drag distance

Value (offsetY)

name: offsetY, type: Double, default: 0.5

Sets and shows the vertical component of the accumulated drag distance

Sensitivity (sensitivityX)

name: sensitivityX, type: Double, default: 1

Sets the sensitivity with which to accumulate horizontal drag distance.

1 means that a drag by 400 pixels will amount to an offset of the current range (maxX - minX). Use a negative value to invert the offset.

Sensitivity (sensitivityY)

name: sensitivityY, type: Double, default: 1

Same as Sensitivity for vertical drag distance.

Min (minX)

name: minX, type: Double, default: 0

Sets the minimum value for clamping of the horizontal drag distance.

See also Clamp To Min X.

Max (maxX)

name: maxX, type: Double, default: 1

Sets the maximum value for clamping of the horizontal drag distance.

See also Clamp To Max X.

Min (minY)

name: minY, type: Double, default: 0

Sets the minimum value for clamping of the vertical drag distance.

See also Clamp To Min Y.

Max (maxY)

name: maxY, type: Double, default: 1

Sets the maximum value for clamping of the vertical drag distance.

See also Clamp To Max Y.

Clamp To Min X

name: clampToMinX, type: Bool, default: TRUE

If checked, the horizontal drag distance is clamped to a lowest value.

See also Min.

Clamp To Max X

name: clampToMaxX, type: Bool, default: TRUE

If checked, the horizontal drag distance is clamped to a highest value.

See also Max.

Clamp To Min Y

name: clampToMinY, type: Bool, default: TRUE

If checked, the vertical drag distance is clamped to a lowest value.

See also Min.

Clamp To Max Y

name: clampToMaxY, type: Bool, default: TRUE

If checked, the vertical drag distance is clamped to a highest value.

See also Max.

Position Sensitive

name: positionSensitive, type: Bool, default: TRUE

If checked, the action is position sensitive.

In this case Sensitive At Current Position is checked at each pixel position to see if this action is applicable at the current position - if the action is not position sensitive, it is assumed to be applicable everywhere and Sensitive At Current Position is not checked. If the action is not applicable, another action may be triggered for the current position.

Being position sensitive additionally means this action won’t simply switch to another action if the button/modifier combination changes; all mouse buttons have to be released first.

Sensitive At Current Position

name: sensitiveAtCurrentPosition, type: Bool, default: TRUE

If not checked, and if Position Sensitive is true, this action is not applicable at the current pointer position.

You can attach a FieldListener to the checkPosition field to update this field, since that field is notified immediately before Sensitive At Current Position is evaluated.

Is Selected

name: isSelected, type: Bool, persistent: no

Shows whether this action is selected for immediate execution on left mouse button click and during dragging.

Use this field if you want to highlight some structures under the mouse pointer.

Number of Modes

name: numberOfModes, type: Integer, default: 1

If during dragging different drag modes are needed (e.g., for different alignment modes), set the number of needed modes in this field.

The different modes can then be selected during dragging by pressing/releasing modifiers keys. Which keys these are is selected by the interaction controller.

Dragging Mode

name: draggingMode, type: Integer, persistent: no

Contains the currently selected dragging mode during dragging operations.

See also Number of Modes.

Dragging

name: dragging, type: Bool, persistent: no

Shows whether a drag operation is started (and set to false when the operation ends).

Normally you would attach a FieldListener to this field.

Cursor Shape

name: cursorShape, type: Enum, default: UNDEFINED_CURSOR

Defines the cursor shape that should be used for this action.

The shape will only be used if Is Selected is true.

Values:

Title

Name

​Undefined Cursor

​UNDEFINED_CURSOR

​Default Cursor

​DEFAULT_CURSOR

​Forbidden Cursor

​FORBIDDEN_CURSOR

​Pointing Hand Cursor

​POINTING_HAND_CURSOR

​Open Hand Cursor

​OPEN_HAND_CURSOR

​Closed Hand Cursor

​CLOSED_HAND_CURSOR

​Move All Cursor

​MOVE_ALL_CURSOR

​Move Hori Cursor

​MOVE_HORI_CURSOR

​Move Vert Cursor

​MOVE_VERT_CURSOR

​Move Fdiag Cursor

​MOVE_FDIAG_CURSOR

​Move Bdiag Cursor

​MOVE_BDIAG_CURSOR

​Move Inout Cursor

​MOVE_INOUT_CURSOR

​Rotate X Cursor

​ROTATE_X_CURSOR

​Rotate Y Cursor

​ROTATE_Y_CURSOR

​Rotate Z Cursor

​ROTATE_Z_CURSOR

​Rotate Xy Cursor

​ROTATE_XY_CURSOR

​Zoom Cursor

​ZOOM_CURSOR

​Zoom In Cursor

​ZOOM_IN_CURSOR

​Zoom Out Cursor

​ZOOM_OUT_CURSOR

​Cross Cursor

​CROSS_CURSOR

​Cross Plus Cursor

​CROSS_PLUS_CURSOR

​Cross Minus Cursor

​CROSS_MINUS_CURSOR

​Cross Move Cursor

​CROSS_MOVE_CURSOR

​Cross Rotate Cursor

​CROSS_ROTATE_CURSOR

​Cross Rect Cursor

​CROSS_RECT_CURSOR

​Cross Oval Cursor

​CROSS_OVAL_CURSOR

​Cross Vector Cursor

​CROSS_VECTOR_CURSOR

​Cross Freeform Cursor

​CROSS_FREEFORM_CURSOR

​Cross Point Cursor

​CROSS_POINT_CURSOR

​Cross Line Cursor

​CROSS_LINE_CURSOR

​Cross Curve Cursor

​CROSS_CURVE_CURSOR

​Cross Polyline Cursor

​CROSS_POLYLINE_CURSOR

​Cross Polygon Cursor

​CROSS_POLYGON_CURSOR

​Cross Fill Cursor

​CROSS_FILL_CURSOR

​Cross Link Cursor

​CROSS_LINK_CURSOR

​Cross 0 Cursor

​CROSS_0_CURSOR

​Cross 1 Cursor

​CROSS_1_CURSOR

​Cross 2 Cursor

​CROSS_2_CURSOR

​Cross 3 Cursor

​CROSS_3_CURSOR

​Lut Cursor

​LUT_CURSOR

​Slicing Cursor

​SLICING_CURSOR

​Cross 4 Cursor

​CROSS_4_CURSOR

​Cross 5 Cursor

​CROSS_5_CURSOR

​Cross 6 Cursor

​CROSS_6_CURSOR

​Cross 7 Cursor

​CROSS_7_CURSOR

​Cross 8 Cursor

​CROSS_8_CURSOR

​Cross 9 Cursor

​CROSS_9_CURSOR

​Lut 1 Cursor

​LUT_1_CURSOR

​Lut 2 Cursor

​LUT_2_CURSOR

​Lut 3 Cursor

​LUT_3_CURSOR

​Other Cursor 0

​OTHER_CURSOR_0

​Other Cursor 1

​OTHER_CURSOR_1

​Other Cursor 2

​OTHER_CURSOR_2

​Other Cursor 3

​OTHER_CURSOR_3

​Other Cursor 4

​OTHER_CURSOR_4

​Other Cursor 5

​OTHER_CURSOR_5

​Other Cursor 6

​OTHER_CURSOR_6

​Other Cursor 7

​OTHER_CURSOR_7

​Other Cursor 8

​OTHER_CURSOR_8

​Other Cursor 9

​OTHER_CURSOR_9

​Other Cursor 10

​OTHER_CURSOR_10

​Other Cursor 11

​OTHER_CURSOR_11

​Other Cursor 12

​OTHER_CURSOR_12

​Other Cursor 13

​OTHER_CURSOR_13

​Other Cursor 14

​OTHER_CURSOR_14

​Other Cursor 15

​OTHER_CURSOR_15

​Other Cursor 16

​OTHER_CURSOR_16

​Other Cursor 17

​OTHER_CURSOR_17

​Other Cursor 18

​OTHER_CURSOR_18

​Other Cursor 19

​OTHER_CURSOR_19

​Other Cursor 20

​OTHER_CURSOR_20

​Other Cursor 21

​OTHER_CURSOR_21

​Other Cursor 22

​OTHER_CURSOR_22

​Other Cursor 23

​OTHER_CURSOR_23

​Other Cursor 24

​OTHER_CURSOR_24

​Other Cursor 25

​OTHER_CURSOR_25

​Other Cursor 26

​OTHER_CURSOR_26

​Other Cursor 27

​OTHER_CURSOR_27

​Other Cursor 28

​OTHER_CURSOR_28

​Other Cursor 29

​OTHER_CURSOR_29

​Other Cursor 30

​OTHER_CURSOR_30

​Other Cursor 31

​OTHER_CURSOR_31

​Other Cursor 32

​OTHER_CURSOR_32

​Other Cursor 33

​OTHER_CURSOR_33

​Other Cursor 34

​OTHER_CURSOR_34

​Other Cursor 35

​OTHER_CURSOR_35

​Other Cursor 36

​OTHER_CURSOR_36

​Other Cursor 37

​OTHER_CURSOR_37

​Other Cursor 38

​OTHER_CURSOR_38

​Other Cursor 39

​OTHER_CURSOR_39

​Other Cursor 40

​OTHER_CURSOR_40

​Other Cursor 41

​OTHER_CURSOR_41

​Other Cursor 42

​OTHER_CURSOR_42

​Other Cursor 43

​OTHER_CURSOR_43

​Other Cursor 44

​OTHER_CURSOR_44

​Other Cursor 45

​OTHER_CURSOR_45

​Other Cursor 46

​OTHER_CURSOR_46

​Other Cursor 47

​OTHER_CURSOR_47

​Other Cursor 48

​OTHER_CURSOR_48

​Other Cursor 49

​OTHER_CURSOR_49

​Other Cursor 50

​OTHER_CURSOR_50

​Other Cursor 51

​OTHER_CURSOR_51

​Other Cursor 52

​OTHER_CURSOR_52

​Other Cursor 53

​OTHER_CURSOR_53

​Other Cursor 54

​OTHER_CURSOR_54

​Other Cursor 55

​OTHER_CURSOR_55

​Other Cursor 56

​OTHER_CURSOR_56

​Other Cursor 57

​OTHER_CURSOR_57

​Other Cursor 58

​OTHER_CURSOR_58

​Other Cursor 59

​OTHER_CURSOR_59

​Other Cursor 60

​OTHER_CURSOR_60

​Other Cursor 61

​OTHER_CURSOR_61

​Other Cursor 62

​OTHER_CURSOR_62

​Other Cursor 63

​OTHER_CURSOR_63

​Other Cursor 64

​OTHER_CURSOR_64

​Other Cursor 65

​OTHER_CURSOR_65

​Other Cursor 66

​OTHER_CURSOR_66

​Other Cursor 67

​OTHER_CURSOR_67

​Other Cursor 68

​OTHER_CURSOR_68

​Other Cursor 69

​OTHER_CURSOR_69

​Blank Cursor

​BLANK_CURSOR

Status Message

name: statusMessage, type: String

Sets a status message that should be displayed for this action, e.g., the name of an object the mouse pointer currently hovers over or some indication about the state of the dragging.

The message will only be used if Is Selected is true. Where this message appears is up to the interaction controller.

Hidden Fields

checkPosition

name: checkPosition, type: Trigger, persistent: no

This is triggered immediately before Sensitive At Current Position is checked. This field is only shown on the automatic panel.

draggingStarted

name: draggingStarted, type: Trigger, persistent: no

draggingEnded

name: draggingEnded, type: Trigger, persistent: no