MeVisLab Toolbox Reference
ml::Tvec32< DT > Class Template Reference

A 32 dimensional vector class for floating point types. More...

#include <mlVector32.h>

Inheritance diagram for ml::Tvec32< DT >:
ml::FloatingPointVector< DT, 32 > ml::FloatingPointVectorDataContainerBase< DT, size >

Public Types

typedef DT ComponentType
 A typedef to "export" the type of components. More...
 
- Public Types inherited from ml::FloatingPointVector< DT, 32 >
enum  
 This enum grants access to the size during compile time, e.g. More...
 
typedef DT ComponentType
 A typedef to "export" the type of components. More...
 

Public Member Functions

constructors
 Tvec32 (DT value=0)
 Default and value constructor. More...
 
 Tvec32 (const FloatingPointVector< DT, 32 > &v)
 Copy constructor from FloatingPointVector. More...
 
 Tvec32 (const DT x00, const DT x01, const DT x02, const DT x03, const DT x04, const DT x05, const DT x06, const DT x07, const DT x08, const DT x09, const DT x10, const DT x11, const DT x12, const DT x13, const DT x14, const DT x15, const DT x16, const DT x17, const DT x18, const DT x19, const DT x20, const DT x21, const DT x22, const DT x23, const DT x24, const DT x25, const DT x26, const DT x27, const DT x28, const DT x29, const DT x30, const DT x31)
 Builds the vector from the scalars x00, ... x31 to the components 0 to 31, respectively. More...
 
Other operators and methods
void assign (const DT x00, const DT x01, const DT x02, const DT x03, const DT x04, const DT x05, const DT x06, const DT x07, const DT x08, const DT x09, const DT x10, const DT x11, const DT x12, const DT x13, const DT x14, const DT x15, const DT x16, const DT x17, const DT x18, const DT x19, const DT x20, const DT x21, const DT x22, const DT x23, const DT x24, const DT x25, const DT x26, const DT x27, const DT x28, const DT x29, const DT x30, const DT x31)
 Sets all components to the corresponding passed values. More...
 
- Public Member Functions inherited from ml::FloatingPointVector< DT, 32 >
 FloatingPointVector (DT value=DT(0))
 Default and value constructor. More...
 
FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > & operator= (DT value)
 Assignment of scalar value to all components. More...
 
bool operator== (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &buffer) const
 Returns whether *this and buffer are component wise equal. More...
 
bool operator!= (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &buffer) const
 Returns whether any components of *this and buffer are not equal. More...
 
bool operator< (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &buffer) const
 Defines an artificial order for use in sort algorithms (lexicographical order). More...
 
const DT & operator[] (const size_t i) const
 Constant indexing operators. More...
 
DT & operator[] (const size_t i)
 Indexing operators. More...
 
size_t getSize () const
 Returns the number of elements of value buffer. More...
 
DT norm2 () const
 Returns the Euclidean norm (the vector length), i.e., square root of sum of squares of all components. More...
 
DT norm2 (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &weight) const
 Returns the weighted Euclidean norm, i.e., square root of sum of squares of all components multiplied with corresponding squared component of weight. More...
 
DT dot (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &buffer) const
 Returns the dot product, i.e., sum of all components multiplied with corresponding components of buffer. More...
 
DT normalize ()
 Normalizes the buffer and returns the Euclidean length of vector before normalization, i.e., norm2. More...
 
DT length () const
 Returns the length of the vector, i.e. norm2(). More...
 
DT distance (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &buffer) const
 Returns the distance of this vector to a given one. More...
 
DT distanceSquared (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &buffer) const
 Returns the squared distance of this vector to a given one. More...
 
DT lengthSquared () const
 Returns the squared length of the vector. More...
 
DT compSum () const
 Returns the sum of all components. More...
 
DT compMul () const
 Returns the product of all vector components. More...
 
DT compMaxAbs () const
 Returns the maximum of absolute component values. More...
 
void compMin (FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > buffer)
 Sets the component wise minimum of *this and buffer in *this. More...
 
void compMax (FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > buffer)
 Sets the component wise maximum of *this and buffer in *this. More...
 
void compAbs ()
 Kills negative signs from all components. More...
 
void compDiv (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &d)
 Divides each vector component by the corresponding one of d. More...
 
void compSqr ()
 Calculates and sets the square of all components. More...
 
void compSqrt ()
 Calculates and sets square root of all components. More...
 
void clampMin (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &lower)
 Calculates and sets all components clamped to lower, i.e., if any component is smaller than the corresponding one in lower then it is set to the one from lower. More...
 
void clampMax (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &upper)
 Calculates and sets all components clamped to upper, i.e., if any component is greater than the corresponding one in upper then it is set to the one from upper. More...
 
void clamp (const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &lower, const FloatingPointVector< DT, size, FloatingPointVectorDataContainerBase< DT, size > > &upper)
 Calculates and sets all components of *this so that they are between minimum min and maximum max. More...
 
void compRound ()
 Rounds all components of this vector using floor(component + 0.5). More...
 
void compFloor ()
 Rounds all components of this vector using floor(component). More...
 
void compCeil ()
 Rounds all components of this vector to integer using ceil(component). More...
 
FloatingPointVector< DT, 3, FloatingPointVectorDataContainerBase< DT, size > > cross (const FloatingPointVector< DT, 3, FloatingPointVectorDataContainerBase< DT, size > > &b) const
 Returns the cross product for elements, i.e., return vector vertical to *this and b. More...
 
void apply (ML_LA_FROM_DOUBLE_TO_DOUBLE f)
 Applies the function f to each component starting from index 0 to index size-1. More...
 
std::ostream & writeOut (std::ostream &os) const
 Writes all components to ostream os starting from index 0 to size-1. More...
 
std::istream & readIn (std::istream &is)
 Reads all components from istream is starting starting from index 0 to size-1. More...
 

Additional Inherited Members

- Protected Attributes inherited from ml::FloatingPointVectorDataContainerBase< DT, size >
DT _buffer [size]
 

Detailed Description

template<class DT>
class ml::Tvec32< DT >

A 32 dimensional vector class for floating point types.

A 32 dimensional vector class.

Definition at line 31 of file mlVector32.h.

Member Typedef Documentation

◆ ComponentType

template<class DT >
typedef DT ml::Tvec32< DT >::ComponentType

A typedef to "export" the type of components.

Definition at line 36 of file mlVector32.h.

Constructor & Destructor Documentation

◆ Tvec32() [1/3]

template<class DT >
ml::Tvec32< DT >::Tvec32 ( DT  value = 0)
inlineexplicit

Default and value constructor.

Sets all entries to a user given value. value is the init value for all entries. 0 is the default value.

Definition at line 44 of file mlVector32.h.

◆ Tvec32() [2/3]

template<class DT >
ml::Tvec32< DT >::Tvec32 ( const FloatingPointVector< DT, 32 > &  v)
inline

Copy constructor from FloatingPointVector.

This allows the usage of SclarVectorTemplate objects of the same DT in operators using the Tvec32, because the FloatingPointVector objects can implicitly be cast.

Definition at line 51 of file mlVector32.h.

◆ Tvec32() [3/3]

template<class DT >
ml::Tvec32< DT >::Tvec32 ( const DT  x00,
const DT  x01,
const DT  x02,
const DT  x03,
const DT  x04,
const DT  x05,
const DT  x06,
const DT  x07,
const DT  x08,
const DT  x09,
const DT  x10,
const DT  x11,
const DT  x12,
const DT  x13,
const DT  x14,
const DT  x15,
const DT  x16,
const DT  x17,
const DT  x18,
const DT  x19,
const DT  x20,
const DT  x21,
const DT  x22,
const DT  x23,
const DT  x24,
const DT  x25,
const DT  x26,
const DT  x27,
const DT  x28,
const DT  x29,
const DT  x30,
const DT  x31 
)
inline

Builds the vector from the scalars x00, ... x31 to the components 0 to 31, respectively.

Definition at line 56 of file mlVector32.h.

Member Function Documentation

◆ assign()

template<class DT >
void ml::Tvec32< DT >::assign ( const DT  x00,
const DT  x01,
const DT  x02,
const DT  x03,
const DT  x04,
const DT  x05,
const DT  x06,
const DT  x07,
const DT  x08,
const DT  x09,
const DT  x10,
const DT  x11,
const DT  x12,
const DT  x13,
const DT  x14,
const DT  x15,
const DT  x16,
const DT  x17,
const DT  x18,
const DT  x19,
const DT  x20,
const DT  x21,
const DT  x22,
const DT  x23,
const DT  x24,
const DT  x25,
const DT  x26,
const DT  x27,
const DT  x28,
const DT  x29,
const DT  x30,
const DT  x31 
)
inline

Sets all components to the corresponding passed values.

Definition at line 77 of file mlVector32.h.


The documentation for this class was generated from the following files: