SoView2DHint allows to switch the SoView2D module into 3D rendering mode.
More...
#include <SoView2DHint.h>
|
| static void | initClass () |
| | Initializes this class.
|
| |
|
| void | doAction (SoAction *action) override |
| |
| void | GLRender (SoGLRenderAction *action) override |
| |
| void | callback (SoCallbackAction *action) override |
| |
| void | handleEvent (SoHandleEventAction *action) override |
| |
| void | getMatrix (SoGetMatrixAction *action) override |
| |
| void | getBoundingBox (SoGetBoundingBoxAction *action) override |
| |
| void | pick (SoPickAction *action) override |
| |
SoView2DHint allows to switch the SoView2D module into 3D rendering mode.
SoView2DHint allows to switch the SoView2D module into 3D rendering mode
Definition at line 27 of file SoView2DHint.h.
◆ SoView2DHint()
| SoView2DHint::SoView2DHint |
( |
| ) |
|
◆ callback()
| void SoView2DHint::callback |
( |
SoCallbackAction * |
action | ) |
|
|
overrideprotected |
◆ doAction()
| void SoView2DHint::doAction |
( |
SoAction * |
action | ) |
|
|
overrideprotected |
◆ getBoundingBox()
| void SoView2DHint::getBoundingBox |
( |
SoGetBoundingBoxAction * |
action | ) |
|
|
overrideprotected |
◆ getMatrix()
| void SoView2DHint::getMatrix |
( |
SoGetMatrixAction * |
action | ) |
|
|
overrideprotected |
◆ GLRender()
| void SoView2DHint::GLRender |
( |
SoGLRenderAction * |
action | ) |
|
|
overrideprotected |
◆ handleEvent()
| void SoView2DHint::handleEvent |
( |
SoHandleEventAction * |
action | ) |
|
|
overrideprotected |
◆ initClass()
| static void SoView2DHint::initClass |
( |
| ) |
|
|
static |
◆ pick()
| void SoView2DHint::pick |
( |
SoPickAction * |
action | ) |
|
|
overrideprotected |
◆ renderExtensions3D
| SoSFBool SoView2DHint::renderExtensions3D |
◆ renderSlices3D
| SoSFBool SoView2DHint::renderSlices3D |
The documentation for this class was generated from the following file: