Open Inventor node implementing an interface to the ml::LUTFunction.
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#include <SoMLLUT.h>
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| static void | initClass () |
| | Initializes this class.
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| | ~SoMLLUT () override |
| | Destructor.
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| void | changeLUT (SoAction *action) |
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| void | GLRender (SoGLRenderAction *action) override |
| | Sets the current look up table state for subsequent nodes.
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| void | callback (SoCallbackAction *action) override |
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| void | handleEvent (SoHandleEventAction *action) override |
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| void | rayPick (SoRayPickAction *action) override |
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| void | doAction (SoAction *action) override |
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Open Inventor node implementing an interface to the ml::LUTFunction.
Open Inventor node implementing an interface to the ml::LUTFunction
Definition at line 29 of file SoMLLUT.h.
◆ SoMLLUT()
◆ ~SoMLLUT()
◆ callback()
| void SoMLLUT::callback |
( |
SoCallbackAction * |
action | ) |
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overrideprotected |
◆ changeLUT()
| void SoMLLUT::changeLUT |
( |
SoAction * |
action | ) |
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protected |
◆ doAction()
| void SoMLLUT::doAction |
( |
SoAction * |
action | ) |
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overrideprotected |
◆ getLut()
returns the LUT function that is given to this node
◆ GLRender()
| void SoMLLUT::GLRender |
( |
SoGLRenderAction * |
action | ) |
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overrideprotected |
Sets the current look up table state for subsequent nodes.
◆ handleEvent()
| void SoMLLUT::handleEvent |
( |
SoHandleEventAction * |
action | ) |
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overrideprotected |
◆ initClass()
| static void SoMLLUT::initClass |
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| ) |
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static |
◆ rayPick()
| void SoMLLUT::rayPick |
( |
SoRayPickAction * |
action | ) |
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overrideprotected |
◆ acceptExtensions
| SoSFBool SoMLLUT::acceptExtensions |
◆ inLUT
The input ML base object (must be derived from ML_UTILS_NAMESPACE::LUTFunction)
Definition at line 46 of file SoMLLUT.h.
The documentation for this class was generated from the following file:
- MeVisLab/Standard/Sources/Inventor/SoUtils/SoMLLUT.h