21#include <Inventor/fields/SoSFString.h>
22#include <Inventor/fields/SoSFFloat.h>
23#include <Inventor/fields/SoSFEnum.h>
24#include <Inventor/fields/SoSFInt32.h>
25#include <Inventor/fields/SoSFVec3f.h>
26#include <Inventor/fields/SoSFVec2f.h>
27#include <Inventor/SbBox.h>
180 bool labelIsVisibleOnTimePoint(
const SoView2D*
const view2D)
const;
183 SbVec2f _startDragDevicePosition;
185 SbVec2f _startRelativePosition;
187 int _currentInteractionSlice;
#define SOVIEW2D_API
File to resolve system dependencies in View2D library.
SoPointerPosition manages the current position of the mouse cursor.
SoView2DInteractionExtension is base class for all SoView2DExtensions that want to support the Manage...
SoSFVec2f relativeViewerPosition
SoSFEnum depthVisibilityMode
select the mode for depth visibility
SoSFBool showLabelOnAllTimePoints
SoSFFloat depthVisibility
defines up to which distance markers are visible value is either in slices or in mm depending on the ...
SoSFBool highlighted
Set to true while the label should be highlighted, usually draws a border around the label.
SoSFColor backgroundColor
bool isSensitiveAt(const SoPointerPosition &pos) override
interface forwarded from SoPointingAction:
SoSFEnum verticalPosition
SoSFFloat depthMinimumAlpha
void setHighlightAt(const SoPointerPosition &pos) override
void startPressAt(const SoPointerPosition &pos) override
SoSFFloat backgroundMarginBottom
bool getTextLocation(View2DSliceList *dsl, View2DSlice *dslice, int slice, float &alphaToUse, float &dx, float &dy, int &textWidth, int &textHeight)
SoSFEnum horizontalPosition
void dragMoveTo(const SoPointerPosition &pos) override
SoSFFloat backgroundMarginLeft
static void initClass()
inventor runtime type system
~SoView2DLabel() override
SoSFBool useDepthVisibility
enables depth visibility
SoSFFloat horizontalOffset
SoSFBool keepCursorPositionInViewerWhenMoving
@ SHOW_BORDER_WHEN_HIGHLIGHTED
void unsetHighlight() override
depthVisibilityType
Depth visibility mode.
@ DEPTH_IN_SLICES
The depth visibility in number of slices.
void pointerPosition(SoState *state, const SoPointerPosition &pos) override
Update isUnderMouse.
FontSizeMode
Font size mode.
@ FONT_SIZE_IN_PIXELS
Font size in pixels.
@ FONT_SIZE_IN_MM
Font size in mm.
SoSFFloat backgroundAlpha
SoSFFloat backgroundMarginRight
bool implementsManagedInteractionAndClassicEventHandling() const override
this node is a hybrid module providing managed interaction and classic event handling
SoSFTypedEnum< BorderMode > borderMode
Defines the border mode.
void pointerLeftWindow(SoState *state) override
Same as below, with additional SoState argument. Be defaults simply calls the below version.
float getDepthVisibilityBlendValue(float distance, float voxelSizeZ)
SoView2DLabel()
Constructor.
void draw(View2DSliceList *dsl, View2DSlice *dslice, int slice) override
draw annotations on slice
SoSFFloat backgroundMarginTop
SoSFBool keepLabelInViewer
SoView2D is a 2D viewer for image data.
Abstract GL font drawing using FTGL.
a list that holds all View2DSlice objects (lazily created) of a SoView2D
a single slice that is stored in a View2DSliceList, typically created by a View2DSliceList
Target mlrange_cast(Source arg)
Generic version of checked ML casts.