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    MeVisLab Toolbox Reference
    
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#include "SoShaderSystem.h"#include <Inventor/nodes/SoSubNode.h>#include <Inventor/elements/SoGLVertexAttributeElement.h>#include <Inventor/fields/SoSFString.h>#include <Inventor/fields/SoSFBool.h>#include <Inventor/fields/SoMFFloat.h>#include <Inventor/fields/SoMFVec2f.h>#include <Inventor/fields/SoMFVec3f.h>#include <Inventor/fields/SoMFVec4f.h>#include <Inventor/fields/SoMFRotation.h>#include <Inventor/fields/SoMFUInt32.h>#include <Inventor/fields/SoMFInt32.h>Go to the source code of this file.
Classes | |
| class | SoVertexAttributeBase | 
| Open Inventor vertex attribute nodes.  More... | |
| class | SoVertexAttribute1f | 
| Vertex attribute of type float.  More... | |
| class | SoVertexAttribute2f | 
| Vertex attribute of type SbVec2f.  More... | |
| class | SoVertexAttribute3f | 
| Vertex attribute of type SbVec3f.  More... | |
| class | SoVertexAttribute4f | 
| Vertex attribute of type SbVec4f.  More... | |
| class | SoVertexAttributeRotation | 
| Vertex attribute of type SbRotation.  More... | |
| class | SoVertexAttribute1ui | 
| Vertex attribute of type UInt32.  More... | |
| class | SoVertexAttribute1i | 
| Vertex attribute of type Int32.  More... | |
| class | SoVertexAttribute4ub | 
| Vertex attribute of type UInt32 interpreted as 4 unsigned bytes NOTE: the values are interpreted as RGBA colors in the sense of a SbColor::getPackedValue().  More... | |