MeVisLab Toolbox Reference
SoGLShaderProgramAllowedElement.h
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12 
13 #ifndef SO_GLSHADER_PROGRAM_ALLOWED_ELEMENT_H
14 #define SO_GLSHADER_PROGRAM_ALLOWED_ELEMENT_H
15 
16 
18 
19 #include "SoShaderSystem.h"
20 #include <Inventor/elements/SoReplacedElement.h>
21 
23 class INVENTOR_SHADER_API SoGLShaderProgramAllowedElement : public SoReplacedElement
24 {
25  typedef SoReplacedElement inherited;
26 
27  SO_ELEMENT_HEADER(SoGLShaderProgramAllowedElement);
28 
29  public:
30 
32  void init(SoState *state) override;
33 
35  static void set(SoState *state, SoNode *node, bool allowShaders);
37  static bool get(SoState *state);
38 
39  SoINTERNAL public:
40 
42  static void initClass();
43 
44  protected:
45 
48 
50 };
51 
52 #endif
Internal Open Inventor element not meant to be used in SDK.
void init(SoState *state) override
Initialize element.
static void set(SoState *state, SoNode *node, bool allowShaders)
Sets the current framebuffer sampler in the state.
~SoGLShaderProgramAllowedElement() override
Destructor.
static void initClass()
Initialize class with runtime type system.
static bool get(SoState *state)
Returns if activating shaders is allowed.