13#ifndef SO_FRAGMENT_SHADER_H
14#define SO_FRAGMENT_SHADER_H
19#include "SoShaderSystem.h"
Open Inventor fragment shader node.
static SbBool isSupported(SourceType sourceType)
Returns TRUE if the GL implementation supports fragment shaders.
SoFragmentShader()
Constructor.
static void initClass()
Initialize class with runtime type system.
SoShader::ShaderType shaderType() const override
Returns SoShader::FRAGMENT_SHADER since this is a fragment shader.
Abstract Open Inventor node for vertex or fragment shader nodes.
SourceType
Shader object's source type.
Target mlrange_cast(Source arg)
Generic version of checked ML casts.