MeVisLab Resolution Independence API
mlGL2DFont.h
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1/*************************************************************************************
2**
3** Copyright 2007, MeVis Medical Solutions AG
4**
5** The user may use this file in accordance with the license agreement provided with
6** the Software or, alternatively, in accordance with the terms contained in a
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12
13#ifndef ML_GL_2D_FONT_H
14#define ML_GL_2D_FONT_H
15
16
18
19#include "mlOpenGLSystem.h"
20
21#include "mlGLResources.h"
22#include <string>
23
24class FTFont;
25
26ML_OPENGL_START_NAMESPACE
27
28//-----------------------------------------------------------------------------
51//-----------------------------------------------------------------------------
53
54public:
56 ~GL2DFont() override;
57
58 // currently the maximum internal font number is hardwired
59 enum {
60 MAX_FONTS = 32
61 };
62
63 //---------------------------------------------------------------------------
66 //---------------------------------------------------------------------------
67 bool init();
68
69 //---------------------------------------------------------------------------
73 //---------------------------------------------------------------------------
74 bool init(const char* fontname);
75
76 //---------------------------------------------------------------------------
81 //---------------------------------------------------------------------------
82 bool init(const char* fontname,
83 const int numFonts, const int* sizes);
84
85 //---------------------------------------------------------------------------
99 //---------------------------------------------------------------------------
100 void drawString(const float dx, const float dy,
101 const float fontSize, const float color[4],
102 const char* string, const size_t length = 0,
103 const bool overlay=false, const bool shadow=true,
104 const float* shadowColor=nullptr);
105
106 //---------------------------------------------------------------------------
109 //---------------------------------------------------------------------------
110 int getStringWidth(const float fontSize,
111 const char* string, const size_t length) const;
112
113 //---------------------------------------------------------------------------
116 //---------------------------------------------------------------------------
117 int getFontHeight(const float fontSize) const;
118
119 //---------------------------------------------------------------------------
122 //---------------------------------------------------------------------------
123 int getFontAscender(const float fontSize) const;
124
125 //---------------------------------------------------------------------------
128 //---------------------------------------------------------------------------
129 int getFontDescender(const float fontSize) const;
130
131 //---------------------------------------------------------------------------
133 //---------------------------------------------------------------------------
134 bool isInitialized() const { return _init; };
135
136 //---------------------------------------------------------------------------
138 //---------------------------------------------------------------------------
139 bool isUnicodeRenderingPossible() const { return _unicodeRendering; };
140
141 //---------------------------------------------------------------------------
145 //---------------------------------------------------------------------------
147
148 //---------------------------------------------------------------------------
150 //---------------------------------------------------------------------------
151 void contextDestroyed() override;
152
153 //---------------------------------------------------------------------------
155 //---------------------------------------------------------------------------
157
158 //---------------------------------------------------------------------------
163 //---------------------------------------------------------------------------
164 static std::string getDefaultSystemFontName();
165
166protected:
167 //---------------------------------------------------------------------------
169 //---------------------------------------------------------------------------
170 int getFontIndex(const float fontSize) const;
171
172 //---------------------------------------------------------------------------
174 //---------------------------------------------------------------------------
175 void cleanup();
176
177 //---------------------------------------------------------------------------
179 //---------------------------------------------------------------------------
181
182 //---------------------------------------------------------------------------
184 //---------------------------------------------------------------------------
185 void preFontDraw(const bool overlay);
186
187 //---------------------------------------------------------------------------
189 //---------------------------------------------------------------------------
190 void doFontDraw(const float dx, const float dy,
191 const float fontSize, const float color[4],
192 const bool shadow, const char* asciiString, const wchar_t* optionalUnicodeString,
193 const float* shadowColor);
194
195 //---------------------------------------------------------------------------
197 //---------------------------------------------------------------------------
198 void postFontDraw(const bool overlay);
199
200 //---------------------------------------------------------------------------
202 //---------------------------------------------------------------------------
203 bool checkUTF8StringForUnicodeChars(const char* string, size_t length = 0) const;
204
205 //---------------------------------------------------------------------------
209 //---------------------------------------------------------------------------
210 const char* copyAndConvertString(const char* string, size_t length, const wchar_t** optionalUnicodeString) const;
211
212 //---------------------------------------------------------------------------
215 //---------------------------------------------------------------------------
216 std::string findFontFile(const char* fontName);
217
218 //---------------------------------------------------------------------------
220 //---------------------------------------------------------------------------
221 std::string findFontFileWithFontconfig(const char* fontName);
222
223private:
225 std::string _fontfile;
226
228 std::string _fallback;
229
231 int _numFonts;
232
234 FTFont* _font[MAX_FONTS];
235
237 float _fontSize[MAX_FONTS];
238
240 bool _init;
241
243 bool _unicodeRendering;
244
246 static GL2DFont* _defaultSystemFont;
247};
248
249ML_OPENGL_END_NAMESPACE
250#endif
A bridge to the ftgl library that manages font rendering with texture fonts.
Definition mlGL2DFont.h:52
bool checkUTF8StringForUnicodeChars(const char *string, size_t length=0) const
Check if the string contains unicode chars.
bool isUnicodeRenderingPossible() const
Returns true if unicode rendering is possible, otherwise false.
Definition mlGL2DFont.h:139
bool init(const char *fontname, const int numFonts, const int *sizes)
Init the given font (either just a font name without .ttf or an absolute path) with the given number ...
int getFontIndex(const float fontSize) const
Get the font idx that should be used for the given size of the font.
void postFontDraw(const bool overlay)
Finalize the font rendering.
int getStringWidth(const float fontSize, const char *string, const size_t length) const
Get width of the given simple string.
static std::string getDefaultSystemFontName()
returns the default font name for proportional fonts (this can be overwritten via the "GL2DFont_Defau...
bool reloadFonts()
Free old fonts and reload them.
std::string findFontFile(const char *fontName)
Searches for the file name of the given font.
bool init(const char *fontname)
Init the given font (either just a font name without .ttf or an absolute path).
void contextDestroyed() override
forget the resource, the context was destroyed (called by the GLResourceManager)
static GL2DFont * getDefaultSystemFont()
get the default system font (already initialized, a valid GL context is only required for the draw me...
const char * copyAndConvertString(const char *string, size_t length, const wchar_t **optionalUnicodeString) const
Internal method that copies the string to the internal buffer and generates a unicode string if it is...
int getFontDescender(const float fontSize) const
Get the descender of the font in pixels (positive distance from the baseline).
void preFontDraw(const bool overlay)
Initialize font rendering.
bool debugFontRenderingEnabled()
check if debug font rendering is enabled
int getFontHeight(const float fontSize) const
Get the height of a font (ascender+descender) in pixels.
int getFontAscender(const float fontSize) const
Get the ascender of the font in pixels.
std::string findFontFileWithFontconfig(const char *fontName)
Searches the font by using fontconfig (Linux only)
bool init()
Init with the default system font.
void drawString(const float dx, const float dy, const float fontSize, const float color[4], const char *string, const size_t length=0, const bool overlay=false, const bool shadow=true, const float *shadowColor=nullptr)
This function draws a simple string with no linefeeds.
bool isInitialized() const
Returns true if font loaded, otherwise false.
Definition mlGL2DFont.h:134
void cleanup()
Cleanup the fonts.
~GL2DFont() override
void doFontDraw(const float dx, const float dy, const float fontSize, const float color[4], const bool shadow, const char *asciiString, const wchar_t *optionalUnicodeString, const float *shadowColor)
Render the fonts.
Abstract base class for GLResources.
#define MLOPENGL_EXPORT
Macro to put all following stuff into the namespace ML_NAMESPACE to avoid collisions with symbols of ...