GVRContourOverlayExtension¶
- MacroModule¶
 genre
author
package
definition
see also
SoGVRVolumeRenderer,SoGVRSecondaryVolume,GVRContourOverlaykeywords
Purpose¶
Draws additional contours for GVRContourOverlay
Usage¶
Connect the module before the GVRContourOverly in the scene graph and specify name and ID.
Details¶
The contour is calculated in a GLSL shader using a 4-neighbourhood in screen coordinates. Thus, zooming in does not affect the contour thickness.
Windows¶
Default Panel¶
Output Fields¶
outGVRSecondaryVolume¶
- name: outGVRSecondaryVolume, type: SoNode¶
 A node that should be put in front of the GVRContourOverlay.
Parameter Fields¶
Field Index¶
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Visible Fields¶
Enabled¶
- name: enabled, type: Bool, default: TRUE¶
 Defines if the contour is enabled.
Name¶
- name: volumeName, type: String, default: Lesion¶
 Defines the name of the GVRContourOverlay the contour will be added.
ID¶
- name: ID, type: String, default: 0¶
 Defines the unique ID that will be used to address this contour.
Color¶
- name: color, type: Color, default: 1 0.329411774873734 0¶
 Defines the color of the countour.
Interior Alpha¶
- name: interiorAlpha, type: Float, default: 0.5, minimum: 0, maximum: 1¶
 Defines the interior alpha value.
Contour Alpha¶
- name: contourAlpha, type: Float, default: 1, minimum: 0, maximum: 1¶
 Defines the contour alpha value.
Contour Iso Value¶
- name: contourIsoValue, type: Float, default: 0.80000001, minimum: 0, maximum: 1¶
 Defines the relative iso value the contour to be drawn.