View2DIsoContourShader¶
- MacroModule¶
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Purpose¶
The View2DIsoContourShader allows for rendering the contour lines at a given iso-value using a shader.
The contours are rendered implicitly, without creating an explicit line representation, allowing the iso-value to be changed interactively.
The module works on any reformatted view, since it uses a SoView2DOverlayMPR internally.
Input Fields¶
input0¶
- name: input0, type: Image¶
Output Fields¶
nodeOut0¶
- name: nodeOut0, type: SoNode¶
Parameter Fields¶
Field Index¶
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Visible Fields¶
Enable¶
- name: enable, type: Bool, default: TRUE¶
If checked, rendering is enabled.
Iso Value¶
- name: isoValue, type: Float, default: 200¶
Sets the iso-value, specified in the input image range.
Thickness¶
- name: thickness, type: Float, default: 1, minimum: 0.5, maximum: 6¶
Sets the thickness of the contour.
Color¶
- name: color, type: Color, default: 0.333333343267441 0.666666686534882 1¶
Sets the color of the contour.
Alpha Factor¶
- name: alphaFactor, type: Float, default: 1, minimum: 0, maximum: 1¶
Sets the blending alpha factor of the contour.