SoView2DVoxelView¶
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InventorModule¶ genre View2Dauthor MeVis Medical Solutions AGpackage MeVisLab/Standarddll SoView2Ddefinition view2d.def see also SoView2Dinherits from SoView2DExtensionkeywords extension,image,coordinate,value,pixel,examine,detailed,inspector
Purpose¶
The module SoView2DVoxelView shows the values of each visible voxel as a number / tuple of numbers instead of as a gray value or a color.
This depends on the image’s data type.
Parameter Fields¶
Field Index¶
alt: Enum |
cursorShape: Enum |
Num Row Components: Integer |
button1: Enum |
Default Alpha: Float |
On: Bool |
button2: Enum |
Default Fit String: String |
Outlines: Bool |
button3: Enum |
editingOn: Bool |
renderOnSlab: Bool |
Center dots: Bool |
fixZOn: Bool |
selectionTolerance: Float |
clipToSlice: Bool |
Font Size: Float |
setEventHandled: Bool |
Color: Color |
ignoreHandledEvents: Bool |
shift: Enum |
Commas: Bool |
interactionProviderID: String |
Use LUT: Bool |
control: Enum |
maskValid: Bool |
Values: Bool |
Corner dots: Bool |
needsValidVoxel: Bool |
wantsAllEvents: Bool |
createNewMode: Bool |
Num Coordinate Components: Integer |
wantsKeyEvents: Bool |
createNewModeRequest: Trigger |
Num Precision Digits: Integer |
wantsMouseWheelEvents: Bool |
Visible Fields¶
On¶
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name:drawingOn, type:Bool, default:TRUE¶ If checked, the module renders the voxel values as an overlay.
see also SoView2DExtension.drawingOn
Color¶
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name:color, type:Color, default:1 1 1¶ Sets the color of the rendering if no LUT is used.
see also SoView2DExtension.color
Values¶
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name:drawVoxelValues, type:Bool, default:TRUE¶ If checked, voxel values are rendered as numbers.
Default Fit String¶
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name:defaultFitString, type:String, default:123¶ Sets a string that must fit into a voxel to show any text in it.
Center dots¶
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name:drawCenterDots, type:Bool, default:FALSE¶ If checked, the center pixel of each voxel is rendered.
Corner dots¶
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name:drawCornerDots, type:Bool, default:FALSE¶ If checked, the the four corner pixels of each voxel are rendered.
Commas¶
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name:useCommas, type:Bool, default:TRUE¶ If checked, commas between components of non scalar voxels are rendered.
Outlines¶
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name:outLineVoxels, type:Bool, default:FALSE¶ If checked, a box is rendered around voxel.
Default Alpha¶
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name:defaultAlpha, type:Float, default:0.5, minimum:0, maximum:1¶ Sets the transparency value of all drawings if no LUT is used.
Num Coordinate Components¶
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name:numCoordinateComponents, type:Integer, default:0, minimum:0, maximum:6¶ Sets the number of shown 6D position components.
Num Row Components¶
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name:numRowComponents, type:Integer, default:0, minimum:0, maximum:256¶ Sets the number of voxel components per row.