SoView2DArrowHeadSettings¶
- InventorModule¶
author
package
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definition
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Purpose¶
The module SoView2DArrowHeadSettings allows for adjusting settings for rendering arrowheads.
Windows¶
Default Panel¶
Output Fields¶
outArrowHeadSettings¶
- name: outArrowHeadSettings, type: ArrowHeadSettings(MLBase)¶
Parameter Fields¶
Field Index¶
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Visible Fields¶
Use End Settings For Start Arrow Head¶
- name: useEndSettingsForStartArrowHead, type: Bool, default: TRUE¶
If checked, the settings for the end arrowhead are used for the start arrowhead.
End Size¶
- name: endSize, type: Float, default: 10, minimum: 0¶
Sets the size of the end arrowhead.
End Angle Factor¶
- name: endAngleFactor, type: Float, default: 1¶
Sets an angle factor for the end arrowhead.
End Rendering Style¶
- name: endRenderingStyle, type: Enum, default: RENDERING_STYLE_LINES¶
Defines the rendering style for the end arrowhead.
Values:
Title |
Name |
Description |
|---|---|---|
Lines |
RENDERING_STYLE_LINES |
The arrowhead is rendered as simple lines (open triangle). |
Triangle |
RENDERING_STYLE_TRIANGLE |
The arrowhead is rendered as a closed triangle. |
Filled Triangle |
RENDERING_STYLE_FILLED_TRIANGLE |
The arrowhead is rendered as a closed and filled triangle. |
None |
RENDERING_STYLE_NONE |
No arrowhead is rendered. |
End Direction¶
- name: endDirection, type: Enum, default: DIRECTION_MODE_STANDARD¶
Defines the direction mode of the end arrowhead.
Note that the sign of the
End Angle Factorcan also be used to flip the direction of the arrowhead.
Values:
Title |
Name |
Description |
|---|---|---|
Standard |
DIRECTION_MODE_STANDARD |
Standard rendering. |
Reverse |
DIRECTION_MODE_REVERSE |
The direction is reversed. |
Automatic |
DIRECTION_MODE_AUTOMATIC |
The direction depends on the length of the vector. |
Length Threshold (pixel) (endDirectionAutomaticLengthThreshold)¶
- name: endDirectionAutomaticLengthThreshold, type: Float, default: 10¶
Sets a vector length threshold in pixels. If length of the vector is shorter than this threshold, the end arrow direction is reversed.
Start Size¶
- name: startSize, type: Float, default: 10, minimum: 0¶
Sets the size of the start arrowhead.
Start Angle Factor¶
- name: startAngleFactor, type: Float, default: 1¶
Sets an angle factor for the start arrowhead.
Start Rendering Style¶
- name: startRenderingStyle, type: Enum, default: RENDERING_STYLE_LINES¶
Defines the rendering style for the start arrowhead.
Values:
Title |
Name |
Description |
|---|---|---|
Lines |
RENDERING_STYLE_LINES |
The arrowhead is rendered as simple lines (open triangle). |
Triangle |
RENDERING_STYLE_TRIANGLE |
The arrowhead is rendered as a closed triangle. |
Filled Triangle |
RENDERING_STYLE_FILLED_TRIANGLE |
The arrowhead is rendered as a closed and filled triangle. |
None |
RENDERING_STYLE_NONE |
No arrowhead is rendered. |
Start Direction¶
- name: startDirection, type: Enum, default: DIRECTION_MODE_STANDARD¶
Defines the direction mode of the start arrowhead.
Note that the sign of the
Start Angle Factorcan also be used to flip the direction of the arrowhead.
Values:
Title |
Name |
Description |
|---|---|---|
Standard |
DIRECTION_MODE_STANDARD |
Standard rendering. |
Reverse |
DIRECTION_MODE_REVERSE |
The direction is reversed. |
Automatic |
DIRECTION_MODE_AUTOMATIC |
The direction depends on the length of the vector. |
Length Threshold (pixel) (startDirectionAutomaticLengthThreshold)¶
- name: startDirectionAutomaticLengthThreshold, type: Float, default: 10¶
Sets a vector length threshold in pixels. If length of the vector is shorter than this threshold, the start arrow direction is reversed.