SoTextureCoordinate2

InventorModule
genre InventorNodesAutomatic
author Silicon Graphics Inc
package MeVisLab/Standard
definition inventor.def

Purpose

This node defines a set of 2D coordinates to be used to map textures to subsequent vertex-based shapes. It replaces the current texture coordinates in the rendering state for the shapes to use.

The current texture coordinate binding (see SoTextureCoordinateBinding) determines how texture coordinates are mapped to vertices of shapes. An alternative to using explicit texture coordinates is to generate them using a function.

Texture coordinates range from 0 to 1 across the texture. The horizontal coordinate, called S, is specified first, followed by the vertical coordinate, T.

Windows

Default Panel

../../../Modules/Inventor/InventorBase/mhelp/Images/Screenshots/SoTextureCoordinate2._default.png

Output Fields

self

name: self, type: SoNode

Parameter Fields

Visible Fields

Point

name: point, type: Vector2List, default: [  ]

Texture coordinate points.