SoTextureCoordinateBinding

InventorModule

genre

InventorNodesAutomatic

author

Silicon Graphics Inc

package

MeVisLab/Standard

definition

inventor.def

Purpose

The node SoTextureCoordinateBinding specifies how the current texture coordinates bind to vertex-based shapes that follow in the scene graph.

The DEFAULT binding causes each shape to define its own default coordinates. These default coordinates typically result in a texture being mapped across the entire surface of a shape.

Windows

Default Panel

../../../Modules/Inventor/InventorBase/mhelp/Images/Screenshots/SoTextureCoordinateBinding._default.png

Output Fields

self

name: self, type: SoNode

Parameter Fields

Visible Fields

Value

name: value, type: Enum, default: PER_VERTEX_INDEXED

Defines how to bind texture coordinates to shapes.

Values:

Title

Name

Description

​Per Vertex

​PER_VERTEX

​The current texture coordinates are applied sequentially to the vertices of the shape.

​Per Vertex Indexed

​PER_VERTEX_INDEXED

​The current texture coordinates are indexed per vertex.

​Default

​DEFAULT

​Uses the current default state.