SoMultiPassFramebufferSampler¶
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InventorModule
¶ genre Shader
author MeVis Medical Solutions AG
package MeVisLab/Standard
dll SoShader
definition SoShader.def see also SoInheritedFramebufferSampler
inherits from SoFramebufferSampler2D
keywords texture
Purpose¶
Allows to accumulate multiple render passes in a sampler.
Parameter Fields¶
Field Index¶
automaticTraversal : Bool |
Mag Filter : Enum |
Stencil Buffer : Bool |
Border Color : Vector4 |
Min Filter : Enum |
takeSnapshot : Trigger |
Clear Color : Color |
multiSampling : Integer |
Use Format Hints : Bool |
clearAlpha : Float |
multiSamplingMode : Enum |
Use Size Hints : Bool |
Color Buffer Format : Enum |
Name : String |
use16BitFloat : Bool |
Depth Buffer Target : Enum |
needsTextureCoordinates : Bool |
useSeparateRenderAction : Bool |
Enable Border : Bool |
Num Passes : Integer |
Value : Float |
Epsilon : Float |
pixelScale : Float |
Wrap S : Enum |
Id : Integer |
size : IntVector2 |
Wrap T : Enum |
Init Sampler Copy : Bool |
sizeMultiplier : Float |