SoMLTexture2¶
- InventorModule¶
genre
author
package
dll
definition
see also
Purpose¶
The module SoMLTexture2 binds a connected ML image to a texture.
Usage¶
Connect the image to the module’s input and the module itself to the scene using the texture.
Details¶
The module is derived from the SoTexture2 node and uses its SoSFImage field to apply the read ML image.
It can only process 8-bit data.
Windows¶
Default Panel¶
Input Fields¶
mlImage¶
- name: mlImage, type: Image¶
Output Fields¶
self¶
- name: self, type: SoNode¶
Parameter Fields¶
Field Index¶
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Visible Fields¶
Wrap S¶
- name: wrapS, type: Enum, default: REPEAT¶
Defines how the texture should be wrapped horizontally.
Values:
Title |
Name |
|---|---|
Repeat |
REPEAT |
Clamp |
CLAMP |
Wrap T¶
- name: wrapT, type: Enum, default: REPEAT¶
Defines how the texture should be wrapped vertically.
Values:
Title |
Name |
|---|---|
Repeat |
REPEAT |
Clamp |
CLAMP |
Model¶
- name: model, type: Enum, default: MODULATE¶
Defines how the texture is ‘merged’ with the polygon primitives it is applied to.
Values:
Title |
Name |
|---|---|
Modulate |
MODULATE |
Decal |
DECAL |
Blend |
BLEND |
Blend Color¶
- name: blendColor, type: Color, default: 0 0 0¶
Sets a blend color.