A scoped semaphore access object that increments on construction and decrements on destruction.
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#include <Semaphore.h>
A scoped semaphore access object that increments on construction and decrements on destruction.
Synopsis:
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A scoped semaphore access object that increments on construction and decrements on destruction.
A simple semaphore with increment and decrement functionality.
Definition at line 72 of file Semaphore.h.
◆ ScopedSemaphoreAccess() [1/2]
| asio::ScopedSemaphoreAccess::ScopedSemaphoreAccess |
( |
Semaphore & |
semaphore | ) |
|
◆ ScopedSemaphoreAccess() [2/2]
◆ ~ScopedSemaphoreAccess()
| asio::ScopedSemaphoreAccess::~ScopedSemaphoreAccess |
( |
| ) |
|
◆ operator=()
The documentation for this class was generated from the following file:
- FMEstable/ReleaseMeVis/Projects/AsynchronousIO/Sources/asio/Semaphore.h