A scoped semaphore access object that increments on construction and decrements on destruction.  
 More...
#include <Semaphore.h>
A scoped semaphore access object that increments on construction and decrements on destruction. 
Synopsis: 
{
  {
  }                                                
} 
A scoped semaphore access object that increments on construction and decrements on destruction.
 
A simple semaphore with increment and decrement functionality.
 
  
Definition at line 72 of file Semaphore.h.
 
◆ ScopedSemaphoreAccess() [1/2]
      
        
          | asio::ScopedSemaphoreAccess::ScopedSemaphoreAccess  | 
          ( | 
          Semaphore &  | 
          semaphore | ) | 
           | 
        
      
 
 
◆ ScopedSemaphoreAccess() [2/2]
◆ ~ScopedSemaphoreAccess()
      
        
          | asio::ScopedSemaphoreAccess::~ScopedSemaphoreAccess  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ operator=()
The documentation for this class was generated from the following file:
- FMEstable/ReleaseMeVis/Projects/AsynchronousIO/Sources/asio/Semaphore.h