| _graph | BaseGraphItem | protected | 
  | _manager | PropertyContainer | protected | 
  | _values | PropertyContainer | protected | 
  | addStateToTree(TreeNode *parent) const override | VesselEdge |  | 
  | backSkeleton() | VesselEdge | inline | 
  | backSkeleton() const | VesselEdge | inline | 
  | BaseGraphItem(Graph &graph, MLint id, const ManagerPointer &manager) | BaseGraphItem | protected | 
  | BaseGraphItem(const BaseGraphItem &item) | BaseGraphItem | protected | 
  | clearSkeletons() | VesselEdge |  | 
  | ConstManagerPointer typedef | PropertyContainer |  | 
  | convertToVoxel(Matrix4 *mat) | VesselEdge |  | 
  | convertToWorld(Matrix4 *mat) | VesselEdge |  | 
  | copyProperties(const VesselEdge *other) | VesselEdge |  | 
  | BaseGraphItem::copyProperties(const BaseGraphItem *other) | BaseGraphItem | protected | 
  | PropertyContainer::copyProperties(const PropertyContainer &other) | PropertyContainer |  | 
  | createSkeleton(const Vector3 &pos=Vector3(0), double minDistance=0.0, double maxDistance=0.0) | VesselEdge |  | 
  | createSkeleton(const ImageVector &pos, double minDistance=0.0, double maxDistance=0.0) | VesselEdge | inline | 
  | createSkeleton(const Skeleton *skeletonTemplate) | VesselEdge |  | 
  | distance(Vector3 vp) const | VesselEdge | inline | 
  | EdgeAnalyser | VesselEdge | friend | 
  | EdgeGetFkt typedef | VesselEdge |  | 
  | EdgeSetFkt typedef | VesselEdge |  | 
  | extent() const | VesselEdge |  | 
  | frontSkeleton() | VesselEdge | inline | 
  | frontSkeleton() const | VesselEdge | inline | 
  | getBoundingBox() const | VesselEdge |  | 
  | getDistanceAndNearestSkeletonIndex(const Vector3 &pos) const | VesselEdge |  | 
  | getGraph(void) | BaseGraphItem | inline | 
  | getGraph(void) const | BaseGraphItem | inline | 
  | getId(void) const | BaseGraphItem | inline | 
  | getPropertyManager() const | PropertyContainer | inline | 
  | getPropertyManager() | PropertyContainer | inline | 
  | getPropertyMap() const | PropertyContainer |  | 
  | getRootId() const | BaseGraphItem | inline | 
  | getVoxelNum() const | VesselEdge |  | 
  | Graph | VesselEdge | friend | 
  | isCycle() const | VesselEdge | inline | 
  | isPred(const VesselNode *node) const | VesselEdge | inline | 
  | isSucc(const VesselNode *node) const | VesselEdge | inline | 
  | LoadTreeData | VesselEdge | friend | 
  | ManagerPointer typedef | PropertyContainer |  | 
  | markEdge(int a_label, float r, float g, float b, float a, Vector3 pos, int snap) | VesselEdge |  | 
  | markST(int a_label, float r, float g, float b, float a, Vector3 pos, int snap) | VesselEdge |  | 
  | PropertyContainer::ML_ABSTRACT_CLASS_HEADER(PropertyContainer) | PropertyContainer |  | 
  | ML_SET_ADDSTATE_VERSION(3) | VesselEdge |  | 
  | BaseGraphItem::ML_SET_ADDSTATE_VERSION(2) | BaseGraphItem | protected | 
  | PropertyContainer::ML_SET_ADDSTATE_VERSION(1) | PropertyContainer |  | 
  | numberOfProperties() const | PropertyContainer | inline | 
  | numSkeletons(void) const | VesselEdge | inline | 
  | operator!=(const VesselEdge &other) const | VesselEdge | inline | 
  | BaseGraphItem::operator!=(const BaseGraphItem &other) const | BaseGraphItem | inlineprotected | 
  | PropertyContainer::operator!=(const PropertyContainer &other) const | PropertyContainer | inline | 
  | operator=(const BaseGraphItem &item) | BaseGraphItem | protected | 
  | operator==(const VesselEdge &other) const | VesselEdge |  | 
  | BaseGraphItem::operator==(const BaseGraphItem &other) const | BaseGraphItem | protected | 
  | PropertyContainer::operator==(const PropertyContainer &other) const | PropertyContainer |  | 
  | orderSkeletonsAscending() | VesselEdge |  | 
  | predNode() | VesselEdge | inline | 
  | predNode() const | VesselEdge | inline | 
  | property(size_t index) const | PropertyContainer | inline | 
  | property(size_t index) | PropertyContainer | inline | 
  | property(size_t index) const | PropertyContainer | inline | 
  | property(const std::string &name) const | PropertyContainer | inline | 
  | property(const std::string &name) | PropertyContainer | inline | 
  | property(const std::string &name) const | PropertyContainer | inline | 
  | PropertyContainer(const ManagerPointer &manager) | PropertyContainer |  | 
  | PropertyContainer(const PropertyContainer &other) | PropertyContainer |  | 
  | PropertyMap typedef | PropertyContainer |  | 
  | readStateFromTree(TreeNode *parent) override | VesselEdge |  | 
  | removeLeadingSkeletons(size_t count) | VesselEdge |  | 
  | removeSkeleton(size_t index) | VesselEdge |  | 
  | removeTrailingSkeletons(size_t count) | VesselEdge |  | 
  | reset() | PropertyContainer | virtual | 
  | setCycle() | VesselEdge | inline | 
  | setPred(VesselNode *node) | VesselEdge |  | 
  | setRootId(MLint rootId) | BaseGraphItem | inline | 
  | setSTLabel(int nLabel) | VesselEdge |  | 
  | setSTLabel(Graph *pGraph) | VesselEdge |  | 
  | setSucc(VesselNode *node) | VesselEdge |  | 
  | skeleton(size_t index) | VesselEdge | inline | 
  | skeleton(size_t index) const | VesselEdge | inline | 
  | skeleton(Vector3 pos, int itemType) | VesselEdge | inline | 
  | skeleton(Vector3 pos, int itemType) const | VesselEdge |  | 
  | skeletonsAreAscending() const | VesselEdge |  | 
  | skeletonsAscending(std::vector< Skeleton * > &skeletons) | VesselEdge |  | 
  | skeletonsAscending(std::vector< const Skeleton * > &skeletons) const | VesselEdge |  | 
  | skeletonsAscending(std::vector< Skeleton > &skeletons) const | VesselEdge |  | 
  | skeletonsDescending(std::vector< Skeleton * > &skeletons) | VesselEdge |  | 
  | skeletonsDescending(std::vector< const Skeleton * > &skeletons) const | VesselEdge |  | 
  | skeletonsDescending(std::vector< Skeleton > &skeletons) const | VesselEdge |  | 
  | smooth(unsigned int numSmoothingPasses, double positionSmoothingFactor, double radiusSmoothingFactor, double smoothingLimit=0.0f) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLdouble, averageMinDistance, AverageMinDistance) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLdouble, length, Length) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLdouble, STLength, STLength) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLdouble, volume, Volume) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLdouble, STVolume, STVolume) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(Vector3, STBarycenter, STBarycenter) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLint, hierarchy, Hierarchy) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLint, label, Label) | VesselEdge |  | 
  | STATIC_GRAPH_PROPERTY(MLdouble, weight, Weight) | VesselEdge |  | 
  | succNode() | VesselEdge | inline | 
  | succNode() const | VesselEdge | inline | 
  | switchDirection() | VesselEdge |  | 
  | transform(const Matrix4 &m) | VesselEdge |  | 
  | unsetCycle() | VesselEdge | inline | 
  | VesselEdge(const VesselEdge &other) | VesselEdge |  | 
  | ~PropertyContainer() override | PropertyContainer |  | 
  | ~VesselEdge() override | VesselEdge |  |