SoShowFPS renders the current frame rate onto the scene.  
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#include <SoShowFPS.h>
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|   | SoShowFPS () | 
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| void  | GLRender (SoGLRenderAction *action) override | 
|   | derived render method that renders the FPS  
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| bool  | affectsState () const override | 
|   | this node does not affect the state, so return false!  
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| static void  | initClass () | 
|   | inventor runtime system  
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SoShowFPS renders the current frame rate onto the scene. 
SoShowFPS renders the current frame rate onto the scene 
Definition at line 29 of file SoShowFPS.h.
 
◆ SoShowFPS()
◆ ~SoShowFPS()
  
  
      
        
          | SoShowFPS::~SoShowFPS  | 
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overrideprotected   | 
  
 
 
◆ affectsState()
  
  
      
        
          | bool SoShowFPS::affectsState  | 
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           const | 
         
       
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inlineoverride   | 
  
 
this node does not affect the state, so return false! 
Definition at line 44 of file SoShowFPS.h.
 
 
◆ GLRender()
  
  
      
        
          | void SoShowFPS::GLRender  | 
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          SoGLRenderAction *  | 
          action | ) | 
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override   | 
  
 
derived render method that renders the FPS 
 
 
◆ initClass()
  
  
      
        
          | static void SoShowFPS::initClass  | 
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static   | 
  
 
 
◆ alpha
      
        
          | SoSFFloat SoShowFPS::alpha | 
        
      
 
 
◆ color
      
        
          | SoSFColor SoShowFPS::color | 
        
      
 
 
◆ drawFPS
      
        
          | SoSFBool SoShowFPS::drawFPS | 
        
      
 
 
◆ drawRepaintCount
      
        
          | SoSFBool SoShowFPS::drawRepaintCount | 
        
      
 
 
◆ fontSize
      
        
          | SoSFInt32 SoShowFPS::fontSize | 
        
      
 
 
◆ numAverageFrames
      
        
          | SoSFInt32 SoShowFPS::numAverageFrames | 
        
      
 
 
The documentation for this class was generated from the following file: