SoShowFPS renders the current frame rate onto the scene.
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#include <SoShowFPS.h>
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| | SoShowFPS () |
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| void | GLRender (SoGLRenderAction *action) override |
| | derived render method that renders the FPS
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| bool | affectsState () const override |
| | this node does not affect the state, so return false!
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| static void | initClass () |
| | inventor runtime system
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SoShowFPS renders the current frame rate onto the scene.
SoShowFPS renders the current frame rate onto the scene
Definition at line 29 of file SoShowFPS.h.
◆ SoShowFPS()
◆ ~SoShowFPS()
| SoShowFPS::~SoShowFPS |
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◆ affectsState()
| bool SoShowFPS::affectsState |
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const |
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inlineoverride |
this node does not affect the state, so return false!
Definition at line 44 of file SoShowFPS.h.
◆ GLRender()
| void SoShowFPS::GLRender |
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SoGLRenderAction * |
action | ) |
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override |
derived render method that renders the FPS
◆ initClass()
| static void SoShowFPS::initClass |
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static |
◆ alpha
| SoSFFloat SoShowFPS::alpha |
◆ color
| SoSFColor SoShowFPS::color |
◆ drawFPS
| SoSFBool SoShowFPS::drawFPS |
◆ drawRepaintCount
| SoSFBool SoShowFPS::drawRepaintCount |
◆ fontSize
| SoSFInt32 SoShowFPS::fontSize |
◆ numAverageFrames
| SoSFInt32 SoShowFPS::numAverageFrames |
The documentation for this class was generated from the following file: