#include <SoShadowRenderElement.h>
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| void  | init (SoState *state) override | 
|   | Initializes element.  
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| static void  | set (SoState *state, SbBool shadowRender) | 
|   | Sets in the state whether or not this pass is for shadowing.  
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| static SbBool  | get (SoState *state) | 
|   | Returns from the state whether or not this pass is for shadowing.  
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| static SbBool  | getDefault () | 
|   | Returns the default rendering pass purpose.  
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| static void  | initClass () | 
|   | Initializes the SoShadowRenderElement class.  
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|   | 
Definition at line 25 of file SoShadowRenderElement.h.
 
◆ ~SoShadowRenderElement()
  
  
      
        
          | virtual SoShadowRenderElement::~SoShadowRenderElement  | 
          ( | 
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protectedvirtual   | 
  
 
 
◆ get()
  
  
      
        
          | static SbBool SoShadowRenderElement::get  | 
          ( | 
          SoState *  | 
          state | ) | 
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inlinestatic   | 
  
 
 
◆ getDefault()
  
  
      
        
          | static SbBool SoShadowRenderElement::getDefault  | 
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inlinestatic   | 
  
 
 
◆ init()
  
  
      
        
          | void SoShadowRenderElement::init  | 
          ( | 
          SoState *  | 
          state | ) | 
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override   | 
  
 
 
◆ initClass()
  
  
      
        
          | static void SoShadowRenderElement::initClass  | 
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           | ) | 
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static   | 
  
 
 
◆ set()
  
  
      
        
          | static void SoShadowRenderElement::set  | 
          ( | 
          SoState *  | 
          state,  | 
         
        
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          SbBool  | 
          shadowRender  | 
         
        
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          ) | 
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inlinestatic   | 
  
 
 
The documentation for this class was generated from the following file: